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Star!Child!Man!Tra!


ABOUT

Guide the star child.  Touch light to grow and speed up.  Avoid shrinking black
holes.

Rendered with 1 quad, 1 shader and 1 texture.


REQUIREMENTS

OpenGL 2.0+
Hardware shader support


TROUBLESHOOTING AUDIO INPUT

The game tries to recognize your system's default audio input device. If you
have more than one device connected this may fail.  To manually set your audio
input device edit the file "audio.ini" and change the first line to the
appropriate device id.

The complete list of id's found on your system is listed in "audio.ini".  This
is recreated every time the app is run.


CREDITS

Written by safetydank at OrcaJam Sep 17-19, 2010
Built with Cinder and PortAudio.


CONTACT

email: dan@expandingbrain.com
code : github.com/safetydank


EXCUSES FOR THE SORRY STATE ITS IN

Ran out of time to add music, gameplay due to ferry delays, laptop video driver
errors (*), time constraints, cat ate my homework etc etc.

(*) negative frag coords, wtf???

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A game drawn by a single shader and controlled by sound

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