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Time-related Heatmap using a customized C# algorithm in Unity for occupancy simulation and time management in construction sites

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Time-Related Crowd Occupancy Heat-map:

Using a customized C# algorithm, I have developed a Time-Related Heat-map that plots the movement and occupancy concentration of any moving object on a 2D surface plain. The tool can be used for various use cases such as visualizing and tracking workers’ location, as well as the high occupancy pin points in a construction site.

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Time-related Heatmap using a customized C# algorithm in Unity for occupancy simulation and time management in construction sites

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