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OGSL

Oimo Graphics Shading Language
A higl-level shading language for Stage3D shader programming.

more info: http://el-ement.com/blog/2015/03/30/stage3d-shader/ (Japanese)

Compiled sources

compiled source available in samples/build/libs/OGSL.swc To compile it yourself, you can use the Makefile at project root.

Samples & live Editor

With this repository comes 3 example in the samples folder:

  • Sample.as
  • RayTracing.as
  • OGSLEditor.as

For more informantion, read and use sample/Makefile

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