Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to string | [optional] | |
Name | Pointer to string | [optional] | |
DisplayName | Pointer to string | [optional] | |
Type | Pointer to DtoType | [optional] | |
Description | Pointer to NullableString | [optional] | |
Owner | Pointer to DisplayReference | [optional] | |
Disabled | Pointer to bool | [optional] | |
Revocable | Pointer to bool | [optional] |
func NewRoleSummary() *RoleSummary
NewRoleSummary instantiates a new RoleSummary object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewRoleSummaryWithDefaults() *RoleSummary
NewRoleSummaryWithDefaults instantiates a new RoleSummary object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *RoleSummary) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *RoleSummary) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleSummary) SetId(v string)
SetId sets Id field to given value.
func (o *RoleSummary) HasId() bool
HasId returns a boolean if a field has been set.
func (o *RoleSummary) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *RoleSummary) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleSummary) SetName(v string)
SetName sets Name field to given value.
func (o *RoleSummary) HasName() bool
HasName returns a boolean if a field has been set.
func (o *RoleSummary) GetDisplayName() string
GetDisplayName returns the DisplayName field if non-nil, zero value otherwise.
func (o *RoleSummary) GetDisplayNameOk() (*string, bool)
GetDisplayNameOk returns a tuple with the DisplayName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleSummary) SetDisplayName(v string)
SetDisplayName sets DisplayName field to given value.
func (o *RoleSummary) HasDisplayName() bool
HasDisplayName returns a boolean if a field has been set.
func (o *RoleSummary) GetType() DtoType
GetType returns the Type field if non-nil, zero value otherwise.
func (o *RoleSummary) GetTypeOk() (*DtoType, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleSummary) SetType(v DtoType)
SetType sets Type field to given value.
func (o *RoleSummary) HasType() bool
HasType returns a boolean if a field has been set.
func (o *RoleSummary) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *RoleSummary) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleSummary) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *RoleSummary) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *RoleSummary) SetDescriptionNil(b bool)
SetDescriptionNil sets the value for Description to be an explicit nil
func (o *RoleSummary) UnsetDescription()
UnsetDescription ensures that no value is present for Description, not even an explicit nil
func (o *RoleSummary) GetOwner() DisplayReference
GetOwner returns the Owner field if non-nil, zero value otherwise.
func (o *RoleSummary) GetOwnerOk() (*DisplayReference, bool)
GetOwnerOk returns a tuple with the Owner field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleSummary) SetOwner(v DisplayReference)
SetOwner sets Owner field to given value.
func (o *RoleSummary) HasOwner() bool
HasOwner returns a boolean if a field has been set.
func (o *RoleSummary) GetDisabled() bool
GetDisabled returns the Disabled field if non-nil, zero value otherwise.
func (o *RoleSummary) GetDisabledOk() (*bool, bool)
GetDisabledOk returns a tuple with the Disabled field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleSummary) SetDisabled(v bool)
SetDisabled sets Disabled field to given value.
func (o *RoleSummary) HasDisabled() bool
HasDisabled returns a boolean if a field has been set.
func (o *RoleSummary) GetRevocable() bool
GetRevocable returns the Revocable field if non-nil, zero value otherwise.
func (o *RoleSummary) GetRevocableOk() (*bool, bool)
GetRevocableOk returns a tuple with the Revocable field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *RoleSummary) SetRevocable(v bool)
SetRevocable sets Revocable field to given value.
func (o *RoleSummary) HasRevocable() bool
HasRevocable returns a boolean if a field has been set.