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RoleSummary.md

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RoleSummary

Properties

Name Type Description Notes
Id Pointer to string [optional]
Name Pointer to string [optional]
DisplayName Pointer to string [optional]
Type Pointer to DtoType [optional]
Description Pointer to NullableString [optional]
Owner Pointer to DisplayReference [optional]
Disabled Pointer to bool [optional]
Revocable Pointer to bool [optional]

Methods

NewRoleSummary

func NewRoleSummary() *RoleSummary

NewRoleSummary instantiates a new RoleSummary object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewRoleSummaryWithDefaults

func NewRoleSummaryWithDefaults() *RoleSummary

NewRoleSummaryWithDefaults instantiates a new RoleSummary object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *RoleSummary) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *RoleSummary) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *RoleSummary) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *RoleSummary) HasId() bool

HasId returns a boolean if a field has been set.

GetName

func (o *RoleSummary) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *RoleSummary) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *RoleSummary) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *RoleSummary) HasName() bool

HasName returns a boolean if a field has been set.

GetDisplayName

func (o *RoleSummary) GetDisplayName() string

GetDisplayName returns the DisplayName field if non-nil, zero value otherwise.

GetDisplayNameOk

func (o *RoleSummary) GetDisplayNameOk() (*string, bool)

GetDisplayNameOk returns a tuple with the DisplayName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDisplayName

func (o *RoleSummary) SetDisplayName(v string)

SetDisplayName sets DisplayName field to given value.

HasDisplayName

func (o *RoleSummary) HasDisplayName() bool

HasDisplayName returns a boolean if a field has been set.

GetType

func (o *RoleSummary) GetType() DtoType

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *RoleSummary) GetTypeOk() (*DtoType, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *RoleSummary) SetType(v DtoType)

SetType sets Type field to given value.

HasType

func (o *RoleSummary) HasType() bool

HasType returns a boolean if a field has been set.

GetDescription

func (o *RoleSummary) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *RoleSummary) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *RoleSummary) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *RoleSummary) HasDescription() bool

HasDescription returns a boolean if a field has been set.

SetDescriptionNil

func (o *RoleSummary) SetDescriptionNil(b bool)

SetDescriptionNil sets the value for Description to be an explicit nil

UnsetDescription

func (o *RoleSummary) UnsetDescription()

UnsetDescription ensures that no value is present for Description, not even an explicit nil

GetOwner

func (o *RoleSummary) GetOwner() DisplayReference

GetOwner returns the Owner field if non-nil, zero value otherwise.

GetOwnerOk

func (o *RoleSummary) GetOwnerOk() (*DisplayReference, bool)

GetOwnerOk returns a tuple with the Owner field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOwner

func (o *RoleSummary) SetOwner(v DisplayReference)

SetOwner sets Owner field to given value.

HasOwner

func (o *RoleSummary) HasOwner() bool

HasOwner returns a boolean if a field has been set.

GetDisabled

func (o *RoleSummary) GetDisabled() bool

GetDisabled returns the Disabled field if non-nil, zero value otherwise.

GetDisabledOk

func (o *RoleSummary) GetDisabledOk() (*bool, bool)

GetDisabledOk returns a tuple with the Disabled field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDisabled

func (o *RoleSummary) SetDisabled(v bool)

SetDisabled sets Disabled field to given value.

HasDisabled

func (o *RoleSummary) HasDisabled() bool

HasDisabled returns a boolean if a field has been set.

GetRevocable

func (o *RoleSummary) GetRevocable() bool

GetRevocable returns the Revocable field if non-nil, zero value otherwise.

GetRevocableOk

func (o *RoleSummary) GetRevocableOk() (*bool, bool)

GetRevocableOk returns a tuple with the Revocable field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRevocable

func (o *RoleSummary) SetRevocable(v bool)

SetRevocable sets Revocable field to given value.

HasRevocable

func (o *RoleSummary) HasRevocable() bool

HasRevocable returns a boolean if a field has been set.

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