Name | Type | Description | Notes |
---|---|---|---|
RequestId | Pointer to NullableString | The password change request ID | [optional] |
State | Pointer to string | Password change state | [optional] |
func NewPasswordChangeResponse() *PasswordChangeResponse
NewPasswordChangeResponse instantiates a new PasswordChangeResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewPasswordChangeResponseWithDefaults() *PasswordChangeResponse
NewPasswordChangeResponseWithDefaults instantiates a new PasswordChangeResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *PasswordChangeResponse) GetRequestId() string
GetRequestId returns the RequestId field if non-nil, zero value otherwise.
func (o *PasswordChangeResponse) GetRequestIdOk() (*string, bool)
GetRequestIdOk returns a tuple with the RequestId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *PasswordChangeResponse) SetRequestId(v string)
SetRequestId sets RequestId field to given value.
func (o *PasswordChangeResponse) HasRequestId() bool
HasRequestId returns a boolean if a field has been set.
func (o *PasswordChangeResponse) SetRequestIdNil(b bool)
SetRequestIdNil sets the value for RequestId to be an explicit nil
func (o *PasswordChangeResponse) UnsetRequestId()
UnsetRequestId ensures that no value is present for RequestId, not even an explicit nil
func (o *PasswordChangeResponse) GetState() string
GetState returns the State field if non-nil, zero value otherwise.
func (o *PasswordChangeResponse) GetStateOk() (*string, bool)
GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *PasswordChangeResponse) SetState(v string)
SetState sets State field to given value.
func (o *PasswordChangeResponse) HasState() bool
HasState returns a boolean if a field has been set.