Name | Type | Description | Notes |
---|---|---|---|
DefaultValueLabel | Pointer to string | Effect type's label. | [optional] |
Element | Pointer to string | Element's identifier. | [optional] |
func NewConditionEffectConfig() *ConditionEffectConfig
NewConditionEffectConfig instantiates a new ConditionEffectConfig object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewConditionEffectConfigWithDefaults() *ConditionEffectConfig
NewConditionEffectConfigWithDefaults instantiates a new ConditionEffectConfig object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ConditionEffectConfig) GetDefaultValueLabel() string
GetDefaultValueLabel returns the DefaultValueLabel field if non-nil, zero value otherwise.
func (o *ConditionEffectConfig) GetDefaultValueLabelOk() (*string, bool)
GetDefaultValueLabelOk returns a tuple with the DefaultValueLabel field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConditionEffectConfig) SetDefaultValueLabel(v string)
SetDefaultValueLabel sets DefaultValueLabel field to given value.
func (o *ConditionEffectConfig) HasDefaultValueLabel() bool
HasDefaultValueLabel returns a boolean if a field has been set.
func (o *ConditionEffectConfig) GetElement() string
GetElement returns the Element field if non-nil, zero value otherwise.
func (o *ConditionEffectConfig) GetElementOk() (*string, bool)
GetElementOk returns a tuple with the Element field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConditionEffectConfig) SetElement(v string)
SetElement sets Element field to given value.
func (o *ConditionEffectConfig) HasElement() bool
HasElement returns a boolean if a field has been set.