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ConditionEffectConfig.md

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ConditionEffectConfig

Properties

Name Type Description Notes
DefaultValueLabel Pointer to string Effect type's label. [optional]
Element Pointer to string Element's identifier. [optional]

Methods

NewConditionEffectConfig

func NewConditionEffectConfig() *ConditionEffectConfig

NewConditionEffectConfig instantiates a new ConditionEffectConfig object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewConditionEffectConfigWithDefaults

func NewConditionEffectConfigWithDefaults() *ConditionEffectConfig

NewConditionEffectConfigWithDefaults instantiates a new ConditionEffectConfig object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetDefaultValueLabel

func (o *ConditionEffectConfig) GetDefaultValueLabel() string

GetDefaultValueLabel returns the DefaultValueLabel field if non-nil, zero value otherwise.

GetDefaultValueLabelOk

func (o *ConditionEffectConfig) GetDefaultValueLabelOk() (*string, bool)

GetDefaultValueLabelOk returns a tuple with the DefaultValueLabel field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDefaultValueLabel

func (o *ConditionEffectConfig) SetDefaultValueLabel(v string)

SetDefaultValueLabel sets DefaultValueLabel field to given value.

HasDefaultValueLabel

func (o *ConditionEffectConfig) HasDefaultValueLabel() bool

HasDefaultValueLabel returns a boolean if a field has been set.

GetElement

func (o *ConditionEffectConfig) GetElement() string

GetElement returns the Element field if non-nil, zero value otherwise.

GetElementOk

func (o *ConditionEffectConfig) GetElementOk() (*string, bool)

GetElementOk returns a tuple with the Element field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetElement

func (o *ConditionEffectConfig) SetElement(v string)

SetElement sets Element field to given value.

HasElement

func (o *ConditionEffectConfig) HasElement() bool

HasElement returns a boolean if a field has been set.

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