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ConnectedObject.md

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ConnectedObject

Properties

Name Type Description Notes
Type Pointer to ConnectedObjectType [optional]
Id Pointer to string ID of the object to which this reference applies [optional]
Name Pointer to string Human-readable name of Connected object [optional]
Description Pointer to string Description of the Connected object. [optional]

Methods

NewConnectedObject

func NewConnectedObject() *ConnectedObject

NewConnectedObject instantiates a new ConnectedObject object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewConnectedObjectWithDefaults

func NewConnectedObjectWithDefaults() *ConnectedObject

NewConnectedObjectWithDefaults instantiates a new ConnectedObject object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetType

func (o *ConnectedObject) GetType() ConnectedObjectType

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *ConnectedObject) GetTypeOk() (*ConnectedObjectType, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *ConnectedObject) SetType(v ConnectedObjectType)

SetType sets Type field to given value.

HasType

func (o *ConnectedObject) HasType() bool

HasType returns a boolean if a field has been set.

GetId

func (o *ConnectedObject) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *ConnectedObject) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *ConnectedObject) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *ConnectedObject) HasId() bool

HasId returns a boolean if a field has been set.

GetName

func (o *ConnectedObject) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ConnectedObject) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ConnectedObject) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ConnectedObject) HasName() bool

HasName returns a boolean if a field has been set.

GetDescription

func (o *ConnectedObject) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *ConnectedObject) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *ConnectedObject) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *ConnectedObject) HasDescription() bool

HasDescription returns a boolean if a field has been set.

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