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model_role_mining_potential_role.go
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model_role_mining_potential_role.go
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/*
IdentityNow Beta API
Use these APIs to interact with the IdentityNow platform to achieve repeatable, automated processes with greater scalability. These APIs are in beta and are subject to change. We encourage you to join the SailPoint Developer Community forum at https://developer.sailpoint.com/discuss to connect with other developers using our APIs.
API version: 3.1.0-beta
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package beta
import (
"encoding/json"
)
// checks if the RoleMiningPotentialRole type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &RoleMiningPotentialRole{}
// RoleMiningPotentialRole struct for RoleMiningPotentialRole
type RoleMiningPotentialRole struct {
CreatedBy *EntityCreatedByDTO `json:"createdBy,omitempty"`
// The density of a potential role.
Density *int32 `json:"density,omitempty"`
// The description of a potential role.
Description *string `json:"description,omitempty"`
// The number of entitlements in a potential role.
EntitlementCount *int32 `json:"entitlementCount,omitempty"`
// The list of entitlement ids to be excluded.
ExcludedEntitlements []string `json:"excludedEntitlements,omitempty"`
// The freshness of a potential role.
Freshness *int32 `json:"freshness,omitempty"`
// The number of identities in a potential role.
IdentityCount *int32 `json:"identityCount,omitempty"`
// Identity attribute distribution.
IdentityDistribution []RoleMiningIdentityDistribution `json:"identityDistribution,omitempty"`
// The list of ids in a potential role.
IdentityIds []string `json:"identityIds,omitempty"`
// Name of the potential role.
Name *string `json:"name,omitempty"`
ProvisionState *RoleMiningPotentialRoleProvisionState `json:"provisionState,omitempty"`
// The quality of a potential role.
Quality *int32 `json:"quality,omitempty"`
// The roleId of a potential role.
RoleId *string `json:"roleId,omitempty"`
// The potential role's saved status.
Saved *bool `json:"saved,omitempty"`
Session *RoleMiningSessionParametersDto `json:"session,omitempty"`
Type *RoleMiningRoleType `json:"type,omitempty"`
AdditionalProperties map[string]interface{}
}
type _RoleMiningPotentialRole RoleMiningPotentialRole
// NewRoleMiningPotentialRole instantiates a new RoleMiningPotentialRole object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRoleMiningPotentialRole() *RoleMiningPotentialRole {
this := RoleMiningPotentialRole{}
return &this
}
// NewRoleMiningPotentialRoleWithDefaults instantiates a new RoleMiningPotentialRole object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRoleMiningPotentialRoleWithDefaults() *RoleMiningPotentialRole {
this := RoleMiningPotentialRole{}
return &this
}
// GetCreatedBy returns the CreatedBy field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetCreatedBy() EntityCreatedByDTO {
if o == nil || isNil(o.CreatedBy) {
var ret EntityCreatedByDTO
return ret
}
return *o.CreatedBy
}
// GetCreatedByOk returns a tuple with the CreatedBy field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetCreatedByOk() (*EntityCreatedByDTO, bool) {
if o == nil || isNil(o.CreatedBy) {
return nil, false
}
return o.CreatedBy, true
}
// HasCreatedBy returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasCreatedBy() bool {
if o != nil && !isNil(o.CreatedBy) {
return true
}
return false
}
// SetCreatedBy gets a reference to the given EntityCreatedByDTO and assigns it to the CreatedBy field.
func (o *RoleMiningPotentialRole) SetCreatedBy(v EntityCreatedByDTO) {
o.CreatedBy = &v
}
// GetDensity returns the Density field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetDensity() int32 {
if o == nil || isNil(o.Density) {
var ret int32
return ret
}
return *o.Density
}
// GetDensityOk returns a tuple with the Density field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetDensityOk() (*int32, bool) {
if o == nil || isNil(o.Density) {
return nil, false
}
return o.Density, true
}
// HasDensity returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasDensity() bool {
if o != nil && !isNil(o.Density) {
return true
}
return false
}
// SetDensity gets a reference to the given int32 and assigns it to the Density field.
func (o *RoleMiningPotentialRole) SetDensity(v int32) {
o.Density = &v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetDescription() string {
if o == nil || isNil(o.Description) {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetDescriptionOk() (*string, bool) {
if o == nil || isNil(o.Description) {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasDescription() bool {
if o != nil && !isNil(o.Description) {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *RoleMiningPotentialRole) SetDescription(v string) {
o.Description = &v
}
// GetEntitlementCount returns the EntitlementCount field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetEntitlementCount() int32 {
if o == nil || isNil(o.EntitlementCount) {
var ret int32
return ret
}
return *o.EntitlementCount
}
// GetEntitlementCountOk returns a tuple with the EntitlementCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetEntitlementCountOk() (*int32, bool) {
if o == nil || isNil(o.EntitlementCount) {
return nil, false
}
return o.EntitlementCount, true
}
// HasEntitlementCount returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasEntitlementCount() bool {
if o != nil && !isNil(o.EntitlementCount) {
return true
}
return false
}
// SetEntitlementCount gets a reference to the given int32 and assigns it to the EntitlementCount field.
func (o *RoleMiningPotentialRole) SetEntitlementCount(v int32) {
o.EntitlementCount = &v
}
// GetExcludedEntitlements returns the ExcludedEntitlements field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetExcludedEntitlements() []string {
if o == nil || isNil(o.ExcludedEntitlements) {
var ret []string
return ret
}
return o.ExcludedEntitlements
}
// GetExcludedEntitlementsOk returns a tuple with the ExcludedEntitlements field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetExcludedEntitlementsOk() ([]string, bool) {
if o == nil || isNil(o.ExcludedEntitlements) {
return nil, false
}
return o.ExcludedEntitlements, true
}
// HasExcludedEntitlements returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasExcludedEntitlements() bool {
if o != nil && !isNil(o.ExcludedEntitlements) {
return true
}
return false
}
// SetExcludedEntitlements gets a reference to the given []string and assigns it to the ExcludedEntitlements field.
func (o *RoleMiningPotentialRole) SetExcludedEntitlements(v []string) {
o.ExcludedEntitlements = v
}
// GetFreshness returns the Freshness field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetFreshness() int32 {
if o == nil || isNil(o.Freshness) {
var ret int32
return ret
}
return *o.Freshness
}
// GetFreshnessOk returns a tuple with the Freshness field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetFreshnessOk() (*int32, bool) {
if o == nil || isNil(o.Freshness) {
return nil, false
}
return o.Freshness, true
}
// HasFreshness returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasFreshness() bool {
if o != nil && !isNil(o.Freshness) {
return true
}
return false
}
// SetFreshness gets a reference to the given int32 and assigns it to the Freshness field.
func (o *RoleMiningPotentialRole) SetFreshness(v int32) {
o.Freshness = &v
}
// GetIdentityCount returns the IdentityCount field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetIdentityCount() int32 {
if o == nil || isNil(o.IdentityCount) {
var ret int32
return ret
}
return *o.IdentityCount
}
// GetIdentityCountOk returns a tuple with the IdentityCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetIdentityCountOk() (*int32, bool) {
if o == nil || isNil(o.IdentityCount) {
return nil, false
}
return o.IdentityCount, true
}
// HasIdentityCount returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasIdentityCount() bool {
if o != nil && !isNil(o.IdentityCount) {
return true
}
return false
}
// SetIdentityCount gets a reference to the given int32 and assigns it to the IdentityCount field.
func (o *RoleMiningPotentialRole) SetIdentityCount(v int32) {
o.IdentityCount = &v
}
// GetIdentityDistribution returns the IdentityDistribution field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetIdentityDistribution() []RoleMiningIdentityDistribution {
if o == nil || isNil(o.IdentityDistribution) {
var ret []RoleMiningIdentityDistribution
return ret
}
return o.IdentityDistribution
}
// GetIdentityDistributionOk returns a tuple with the IdentityDistribution field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetIdentityDistributionOk() ([]RoleMiningIdentityDistribution, bool) {
if o == nil || isNil(o.IdentityDistribution) {
return nil, false
}
return o.IdentityDistribution, true
}
// HasIdentityDistribution returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasIdentityDistribution() bool {
if o != nil && !isNil(o.IdentityDistribution) {
return true
}
return false
}
// SetIdentityDistribution gets a reference to the given []RoleMiningIdentityDistribution and assigns it to the IdentityDistribution field.
func (o *RoleMiningPotentialRole) SetIdentityDistribution(v []RoleMiningIdentityDistribution) {
o.IdentityDistribution = v
}
// GetIdentityIds returns the IdentityIds field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetIdentityIds() []string {
if o == nil || isNil(o.IdentityIds) {
var ret []string
return ret
}
return o.IdentityIds
}
// GetIdentityIdsOk returns a tuple with the IdentityIds field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetIdentityIdsOk() ([]string, bool) {
if o == nil || isNil(o.IdentityIds) {
return nil, false
}
return o.IdentityIds, true
}
// HasIdentityIds returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasIdentityIds() bool {
if o != nil && !isNil(o.IdentityIds) {
return true
}
return false
}
// SetIdentityIds gets a reference to the given []string and assigns it to the IdentityIds field.
func (o *RoleMiningPotentialRole) SetIdentityIds(v []string) {
o.IdentityIds = v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetName() string {
if o == nil || isNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetNameOk() (*string, bool) {
if o == nil || isNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasName() bool {
if o != nil && !isNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *RoleMiningPotentialRole) SetName(v string) {
o.Name = &v
}
// GetProvisionState returns the ProvisionState field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetProvisionState() RoleMiningPotentialRoleProvisionState {
if o == nil || isNil(o.ProvisionState) {
var ret RoleMiningPotentialRoleProvisionState
return ret
}
return *o.ProvisionState
}
// GetProvisionStateOk returns a tuple with the ProvisionState field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetProvisionStateOk() (*RoleMiningPotentialRoleProvisionState, bool) {
if o == nil || isNil(o.ProvisionState) {
return nil, false
}
return o.ProvisionState, true
}
// HasProvisionState returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasProvisionState() bool {
if o != nil && !isNil(o.ProvisionState) {
return true
}
return false
}
// SetProvisionState gets a reference to the given RoleMiningPotentialRoleProvisionState and assigns it to the ProvisionState field.
func (o *RoleMiningPotentialRole) SetProvisionState(v RoleMiningPotentialRoleProvisionState) {
o.ProvisionState = &v
}
// GetQuality returns the Quality field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetQuality() int32 {
if o == nil || isNil(o.Quality) {
var ret int32
return ret
}
return *o.Quality
}
// GetQualityOk returns a tuple with the Quality field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetQualityOk() (*int32, bool) {
if o == nil || isNil(o.Quality) {
return nil, false
}
return o.Quality, true
}
// HasQuality returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasQuality() bool {
if o != nil && !isNil(o.Quality) {
return true
}
return false
}
// SetQuality gets a reference to the given int32 and assigns it to the Quality field.
func (o *RoleMiningPotentialRole) SetQuality(v int32) {
o.Quality = &v
}
// GetRoleId returns the RoleId field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetRoleId() string {
if o == nil || isNil(o.RoleId) {
var ret string
return ret
}
return *o.RoleId
}
// GetRoleIdOk returns a tuple with the RoleId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetRoleIdOk() (*string, bool) {
if o == nil || isNil(o.RoleId) {
return nil, false
}
return o.RoleId, true
}
// HasRoleId returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasRoleId() bool {
if o != nil && !isNil(o.RoleId) {
return true
}
return false
}
// SetRoleId gets a reference to the given string and assigns it to the RoleId field.
func (o *RoleMiningPotentialRole) SetRoleId(v string) {
o.RoleId = &v
}
// GetSaved returns the Saved field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetSaved() bool {
if o == nil || isNil(o.Saved) {
var ret bool
return ret
}
return *o.Saved
}
// GetSavedOk returns a tuple with the Saved field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetSavedOk() (*bool, bool) {
if o == nil || isNil(o.Saved) {
return nil, false
}
return o.Saved, true
}
// HasSaved returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasSaved() bool {
if o != nil && !isNil(o.Saved) {
return true
}
return false
}
// SetSaved gets a reference to the given bool and assigns it to the Saved field.
func (o *RoleMiningPotentialRole) SetSaved(v bool) {
o.Saved = &v
}
// GetSession returns the Session field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetSession() RoleMiningSessionParametersDto {
if o == nil || isNil(o.Session) {
var ret RoleMiningSessionParametersDto
return ret
}
return *o.Session
}
// GetSessionOk returns a tuple with the Session field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetSessionOk() (*RoleMiningSessionParametersDto, bool) {
if o == nil || isNil(o.Session) {
return nil, false
}
return o.Session, true
}
// HasSession returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasSession() bool {
if o != nil && !isNil(o.Session) {
return true
}
return false
}
// SetSession gets a reference to the given RoleMiningSessionParametersDto and assigns it to the Session field.
func (o *RoleMiningPotentialRole) SetSession(v RoleMiningSessionParametersDto) {
o.Session = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *RoleMiningPotentialRole) GetType() RoleMiningRoleType {
if o == nil || isNil(o.Type) {
var ret RoleMiningRoleType
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleMiningPotentialRole) GetTypeOk() (*RoleMiningRoleType, bool) {
if o == nil || isNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *RoleMiningPotentialRole) HasType() bool {
if o != nil && !isNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given RoleMiningRoleType and assigns it to the Type field.
func (o *RoleMiningPotentialRole) SetType(v RoleMiningRoleType) {
o.Type = &v
}
func (o RoleMiningPotentialRole) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o RoleMiningPotentialRole) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.CreatedBy) {
toSerialize["createdBy"] = o.CreatedBy
}
if !isNil(o.Density) {
toSerialize["density"] = o.Density
}
if !isNil(o.Description) {
toSerialize["description"] = o.Description
}
if !isNil(o.EntitlementCount) {
toSerialize["entitlementCount"] = o.EntitlementCount
}
if !isNil(o.ExcludedEntitlements) {
toSerialize["excludedEntitlements"] = o.ExcludedEntitlements
}
if !isNil(o.Freshness) {
toSerialize["freshness"] = o.Freshness
}
if !isNil(o.IdentityCount) {
toSerialize["identityCount"] = o.IdentityCount
}
if !isNil(o.IdentityDistribution) {
toSerialize["identityDistribution"] = o.IdentityDistribution
}
if !isNil(o.IdentityIds) {
toSerialize["identityIds"] = o.IdentityIds
}
if !isNil(o.Name) {
toSerialize["name"] = o.Name
}
if !isNil(o.ProvisionState) {
toSerialize["provisionState"] = o.ProvisionState
}
if !isNil(o.Quality) {
toSerialize["quality"] = o.Quality
}
if !isNil(o.RoleId) {
toSerialize["roleId"] = o.RoleId
}
if !isNil(o.Saved) {
toSerialize["saved"] = o.Saved
}
if !isNil(o.Session) {
toSerialize["session"] = o.Session
}
if !isNil(o.Type) {
toSerialize["type"] = o.Type
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *RoleMiningPotentialRole) UnmarshalJSON(bytes []byte) (err error) {
varRoleMiningPotentialRole := _RoleMiningPotentialRole{}
if err = json.Unmarshal(bytes, &varRoleMiningPotentialRole); err == nil {
*o = RoleMiningPotentialRole(varRoleMiningPotentialRole)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "createdBy")
delete(additionalProperties, "density")
delete(additionalProperties, "description")
delete(additionalProperties, "entitlementCount")
delete(additionalProperties, "excludedEntitlements")
delete(additionalProperties, "freshness")
delete(additionalProperties, "identityCount")
delete(additionalProperties, "identityDistribution")
delete(additionalProperties, "identityIds")
delete(additionalProperties, "name")
delete(additionalProperties, "provisionState")
delete(additionalProperties, "quality")
delete(additionalProperties, "roleId")
delete(additionalProperties, "saved")
delete(additionalProperties, "session")
delete(additionalProperties, "type")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableRoleMiningPotentialRole struct {
value *RoleMiningPotentialRole
isSet bool
}
func (v NullableRoleMiningPotentialRole) Get() *RoleMiningPotentialRole {
return v.value
}
func (v *NullableRoleMiningPotentialRole) Set(val *RoleMiningPotentialRole) {
v.value = val
v.isSet = true
}
func (v NullableRoleMiningPotentialRole) IsSet() bool {
return v.isSet
}
func (v *NullableRoleMiningPotentialRole) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRoleMiningPotentialRole(val *RoleMiningPotentialRole) *NullableRoleMiningPotentialRole {
return &NullableRoleMiningPotentialRole{value: val, isSet: true}
}
func (v NullableRoleMiningPotentialRole) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRoleMiningPotentialRole) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}