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License.md

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License

Properties

Name Type Description Notes
LicenseId Pointer to string Name of the license [optional]
LegacyFeatureName Pointer to string Legacy name of the license [optional]

Methods

NewLicense

func NewLicense() *License

NewLicense instantiates a new License object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewLicenseWithDefaults

func NewLicenseWithDefaults() *License

NewLicenseWithDefaults instantiates a new License object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetLicenseId

func (o *License) GetLicenseId() string

GetLicenseId returns the LicenseId field if non-nil, zero value otherwise.

GetLicenseIdOk

func (o *License) GetLicenseIdOk() (*string, bool)

GetLicenseIdOk returns a tuple with the LicenseId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLicenseId

func (o *License) SetLicenseId(v string)

SetLicenseId sets LicenseId field to given value.

HasLicenseId

func (o *License) HasLicenseId() bool

HasLicenseId returns a boolean if a field has been set.

GetLegacyFeatureName

func (o *License) GetLegacyFeatureName() string

GetLegacyFeatureName returns the LegacyFeatureName field if non-nil, zero value otherwise.

GetLegacyFeatureNameOk

func (o *License) GetLegacyFeatureNameOk() (*string, bool)

GetLegacyFeatureNameOk returns a tuple with the LegacyFeatureName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLegacyFeatureName

func (o *License) SetLegacyFeatureName(v string)

SetLegacyFeatureName sets LegacyFeatureName field to given value.

HasLegacyFeatureName

func (o *License) HasLegacyFeatureName() bool

HasLegacyFeatureName returns a boolean if a field has been set.

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