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model_identity_attribute_config.go
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model_identity_attribute_config.go
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/*
Identity Security Cloud V3 API
Use these APIs to interact with the Identity Security Cloud platform to achieve repeatable, automated processes with greater scalability. We encourage you to join the SailPoint Developer Community forum at https://developer.sailpoint.com/discuss to connect with other developers using our APIs.
API version: 3.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api_v3
import (
"encoding/json"
)
// checks if the IdentityAttributeConfig type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &IdentityAttributeConfig{}
// IdentityAttributeConfig Defines all the identity attribute mapping configurations. This defines how to generate or collect data for each identity attributes in identity refresh process.
type IdentityAttributeConfig struct {
// The backend will only promote values if the profile/mapping is enabled.
Enabled *bool `json:"enabled,omitempty"`
AttributeTransforms []IdentityAttributeTransform `json:"attributeTransforms,omitempty"`
AdditionalProperties map[string]interface{}
}
type _IdentityAttributeConfig IdentityAttributeConfig
// NewIdentityAttributeConfig instantiates a new IdentityAttributeConfig object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIdentityAttributeConfig() *IdentityAttributeConfig {
this := IdentityAttributeConfig{}
var enabled bool = false
this.Enabled = &enabled
return &this
}
// NewIdentityAttributeConfigWithDefaults instantiates a new IdentityAttributeConfig object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIdentityAttributeConfigWithDefaults() *IdentityAttributeConfig {
this := IdentityAttributeConfig{}
var enabled bool = false
this.Enabled = &enabled
return &this
}
// GetEnabled returns the Enabled field value if set, zero value otherwise.
func (o *IdentityAttributeConfig) GetEnabled() bool {
if o == nil || isNil(o.Enabled) {
var ret bool
return ret
}
return *o.Enabled
}
// GetEnabledOk returns a tuple with the Enabled field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentityAttributeConfig) GetEnabledOk() (*bool, bool) {
if o == nil || isNil(o.Enabled) {
return nil, false
}
return o.Enabled, true
}
// HasEnabled returns a boolean if a field has been set.
func (o *IdentityAttributeConfig) HasEnabled() bool {
if o != nil && !isNil(o.Enabled) {
return true
}
return false
}
// SetEnabled gets a reference to the given bool and assigns it to the Enabled field.
func (o *IdentityAttributeConfig) SetEnabled(v bool) {
o.Enabled = &v
}
// GetAttributeTransforms returns the AttributeTransforms field value if set, zero value otherwise.
func (o *IdentityAttributeConfig) GetAttributeTransforms() []IdentityAttributeTransform {
if o == nil || isNil(o.AttributeTransforms) {
var ret []IdentityAttributeTransform
return ret
}
return o.AttributeTransforms
}
// GetAttributeTransformsOk returns a tuple with the AttributeTransforms field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IdentityAttributeConfig) GetAttributeTransformsOk() ([]IdentityAttributeTransform, bool) {
if o == nil || isNil(o.AttributeTransforms) {
return nil, false
}
return o.AttributeTransforms, true
}
// HasAttributeTransforms returns a boolean if a field has been set.
func (o *IdentityAttributeConfig) HasAttributeTransforms() bool {
if o != nil && !isNil(o.AttributeTransforms) {
return true
}
return false
}
// SetAttributeTransforms gets a reference to the given []IdentityAttributeTransform and assigns it to the AttributeTransforms field.
func (o *IdentityAttributeConfig) SetAttributeTransforms(v []IdentityAttributeTransform) {
o.AttributeTransforms = v
}
func (o IdentityAttributeConfig) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o IdentityAttributeConfig) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.Enabled) {
toSerialize["enabled"] = o.Enabled
}
if !isNil(o.AttributeTransforms) {
toSerialize["attributeTransforms"] = o.AttributeTransforms
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *IdentityAttributeConfig) UnmarshalJSON(bytes []byte) (err error) {
varIdentityAttributeConfig := _IdentityAttributeConfig{}
if err = json.Unmarshal(bytes, &varIdentityAttributeConfig); err == nil {
*o = IdentityAttributeConfig(varIdentityAttributeConfig)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "enabled")
delete(additionalProperties, "attributeTransforms")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableIdentityAttributeConfig struct {
value *IdentityAttributeConfig
isSet bool
}
func (v NullableIdentityAttributeConfig) Get() *IdentityAttributeConfig {
return v.value
}
func (v *NullableIdentityAttributeConfig) Set(val *IdentityAttributeConfig) {
v.value = val
v.isSet = true
}
func (v NullableIdentityAttributeConfig) IsSet() bool {
return v.isSet
}
func (v *NullableIdentityAttributeConfig) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIdentityAttributeConfig(val *IdentityAttributeConfig) *NullableIdentityAttributeConfig {
return &NullableIdentityAttributeConfig{value: val, isSet: true}
}
func (v NullableIdentityAttributeConfig) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIdentityAttributeConfig) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}