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Decouple decorators from reactivity infra of engine #70

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davidturissini opened this issue Feb 6, 2018 · 3 comments
Closed

Decouple decorators from reactivity infra of engine #70

davidturissini opened this issue Feb 6, 2018 · 3 comments
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@davidturissini
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Description

Today, decorators are tightly coupled to engine reactivity. We should de-couple these so decorators can be moved into their own repo and have limited knowledge of engine internals.

@caridy
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caridy commented May 15, 2019

part of #1038, but there is more to do here. at first glance, if each engine version contains its own mechanism to observe objects passed into instances controlled by that engine version, it should be fine to have them coupled.

@caridy
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caridy commented Aug 12, 2019

This will partially solved by #1417

@jmsjtu
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jmsjtu commented Dec 19, 2023

We plan to use signals for reactivity and native decorators in the future, closing this issue.

@jmsjtu jmsjtu closed this as completed Dec 19, 2023
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