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repos.yml
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repos.yml
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Games:
tojam2020: Have a Knife Day! A first-person fighter made in Unity for TOJam 2020.
army-of-weirdos: A deck-based game for two players, with a wacky cast of characters. Made in Unity for Global Game Jam 2020, based on a bunch of cards I made out of cut-up cereal boxes when I was 11.
mechtoplasm: A tactical vaporwave robot battle game, made for Global Game Jam 2019.
frankenfighter: A free-for-all fighting game with detachable limbs, for TOJam 13.
battlethedead: A Battleship / House of the Dead mashup for Ludum Dare 41.
slimepatrol: A two-player space shooter / cleanup game using a whole lot of soft-body physics in GameMaker Studio 2.
tower-of-smack: A freestyle platform / fighting game made for TOJam 11. Did this one solo!
lowrezjam18: A fighting game constrained to a 64x64 pixel grid.
swordsjs: A web-based game where you play a blacksmith, and can forge millions of different swords.
driving3d: A top-down driving game in Unity with slick lighting.
dotshooter: A mobile game in the spirit of Bust-A-Move. Unity.
ibex: A fighting game where the players are a couple of horny mountain goats.
beatshooter: A rhythm-based bullet hell space shooter.
droid: A 3D clone of the C64 game Paradroid, in Unity.
parahacker: A clone of the hacking minigame from Paradroid on a 64x64 pixel grid, written in vanilla Javascript with the HTML Canvas API, for LOWREZJAM 2016.
hacknslash: Overthrow Of The Goat, a hack'n'slash game made for TOJam 10.
friendly-labyrinth: A maze-running game made as a spontaneous collaboration for Global Game Jam 2015, my first game jam.
advengine-tdd: A text adventure / interactive fiction engine, written in Python, with an example ported from a Commodore 64 game.
roverchip-tdd: A grid-based puzzle game written in Python with pygame.
Art:
bbgifs: A whole bunch of looping animation experiments in Processing.
synaesthesia: Processing sketches designed to respond to a MIDI controller.
circletree: Fun with warping and deforming circular grids. Processing.
maxify: A Peter Max-style pop art generator in Processing.
astrochart: A web-based astrological chart generator.
gameoflife-3d: A cinematic animation based on Conway's Game of Life, made in Unity.
gameoflife: A generator of 2D animations based on Conway's Game of Life, using Python and pygame.
bar-portrait: A quick web-based art project that turns images into a bunch of black bars.
kaleidoscope: A web-based kaleidoscope you can play with in real time.
rogueworld: A cities-and-roads map generator.
Apps and tools:
rmapbash: A Minecraft map renderer written in Rust. Can do orthographic or isometric views. My first and only Rust project!
cmapbash: Earlier version of my Minecraft map renderer written in C. My first and only C project!
jumbotron: A Minecraft plugin that sends an area of coloured pixels from the game to a physical LED matrix via Arduino. My first and only Java project!
terramap: A map renderer for Terraria, written in Python.
starseed: A map renderer (the only one I'm aware of) for the game Starseed Pilgrim. Python, with a web interface.
color-replacer: A shader for Unity to selectively replace colours based on hue and saturation.
neopixels: A web-based controller for a NeoPixels LED strip via Arduino.
5eCharsheet: A character sheet app for D&D 5th edition, in React Native.
microscope: A web-based version of the Microscope RPG.
react-node-boilerplate: A starting template for React/NodeJS server/client apps.
react-bare-boilerplate: A starting template for React web apps.
babel-webpack-boilerplate: A starting template for non-React web apps.
osteomancer: Software and firmware for an IoT-enabled bone-casting divination device, made for the Stupid Shit Nobody Needs and Terrible Ideas Hackathon, Toronto Edition.
android-emoji-pidgin: A smiley theme for Pidgin/Adium, using emoji from Google/Android's Noto fonts.
colours-react: A web-based RGB / HSL colour picker. My first project in React.
shirecalendar: A Python library for parsing, manipulating, and displaying dates reckoned in the Shire calendar.
hardlivin: A website and various tools I created to help plan Hard Livin', a physical art installation / interactive board game.
borgil: An extensible IRC chatbot written in NodeJS.
election-contribs: A scraper and viewer for political contribution data from the Elections Canada website.