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introduce a simple absctraction between the video hardware and the OSD
code. the concept of font mapping, raw characters, cursors, writing strings and a screen buffer is no-longer in the video driver. The main OSD code that deals with putting characters in certain positions and using characters to display raw font symbols is no-longer video driver dependant. The font mapping is now located with the font.
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/* | ||
* This file is part of Cleanflight. | ||
* | ||
* Cleanflight is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* Cleanflight is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with Cleanflight. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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typedef struct textScreen_s { | ||
uint8_t width; | ||
uint8_t height; | ||
} textScreen_t; |
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