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eggrobin committed Mar 23, 2014
1 parent ec8852f commit 9aa522d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion ModelMultiParticlePersistFX.cs
Expand Up @@ -79,7 +79,7 @@ public class ModelMultiParticlePersistFX : EffectBehaviour {
// lying in a disk perpendicular to the mean initial velocity whose radius
// is randomOffsetMaxRadius. This is similar to Unity's 'Random Velocity'
// Setting, except it will sample the offset from a (normal) disk rather
// than from a cube.
// than from a cube. Units (SI): m/s.
[Persistent]
public float randomInitalVelocityMaxOffsetMaxRadius = 0.0f;
#endregion Persistent fields
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