sashman/terrain_generator
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A program to generate terrain and features with variable formats. Usage: ./terrain_generator [options] -h --help Display this usage information. -c --config <filename> Use custom config file. -v --verbose Print verbose messages. --height <value> Crop the map down to specified positive integer height. --width <value> Crop the map down to specified positive integer width. --rough <value> Define smoothness of the terrain as a float (0.0 < v < 1.0). Lower values produce smoother terrain, smaller difference in adjacent tiles. --seed <value> Set the initial positive integer height for the algorithm to be generate values from. --offset <value> Set the initial offset positive integer height (seed+offset=max possible height). --plate <value> Set the fraction of the tectonic plates appearance. Higher values will give a more 'ripped apart' look, values too close to 1 are not recommended for realistic terrain. (0.0 < v < 1.0) --erosion <value> Number of erosion iterations over the terrain. Must be a positive integer. -n --negative Allow for negative height values. TODO: - add noise to voronoi
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