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Go to your Satisfactory install folder (Usually C:/Program Files/Epic Games/SatisfactoryEarlyAccess or SatisfactoryExperimental), go to FactoryGame, Binaries, then Win64.
Place your xinput1_3.dll file there.
Run FactoryGame-Win64-Shipping.exe.
If a console window appeared, SML is good to go!
Upon running for the first time, a mods folder will be generated. Any mod DLLs that you download will go in there.
Changelog
Fixed the major bug causing SML to be delayed by 6 months
Added Functions::setDependsOnPak() scans the Paks folder to make sure that the user has the specified pak installed
Added functionality for automatically creating .sig files on startup
Added functionality for automatically disabling the crash reporter upon startup and enabling it upon exit.
Fixed delayed coremod loading
Removed the future version checker because it was causing more issues than it was fixing