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conduitbender

An advanced calculator for computing mechanical and by-hand conduit bend markings.

Most the code under Assets/ConduitBenderUltimate was written by myself. This project was a bit of a spontaneous, if not random (and admittedly at times boring), undertaking but was a great learning experience and is one of the largest most complete personal projects to date.

Some of those learned things include:

  • Building a Unity app from start to finish
  • Derivation of interesting Trigonometry equations for certain bends
  • That Unity's uGUI system can feel a bit unwieldy/convoluted at times (e.g. the Layout system)
  • That "I'll come back and clean up this code later" is a dangerous thought
  • The Polishing stage is A Lot of work
  • I should have hired an experienced UI designer for a more professional look X)

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An advanced calculator for computing mechanical and by-hand conduit bend markings.

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