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# Tic-Tac-Toe | ||
Tic-Tac-Toe game using java command line interface | ||
# Tic-Tac-Toe | ||
Tic-Tac-Toe game using java command line interface |
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/** | ||
* TicTacToe Game by Sayan Ghosh | ||
*/ | ||
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var arr,sc,sz; | ||
var player1turn; | ||
var gameover; | ||
var count; | ||
var winner; | ||
var button; | ||
var playerinfo; | ||
function setup() { | ||
console.log("Version 3.5"); | ||
sz = 600; | ||
sc = sz/3; | ||
createCanvas(sz,sz); | ||
reset(); | ||
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button = createButton('reset',5); | ||
button.position(220, 620); | ||
button.size(170,100); | ||
button.style('font-size','300%'); | ||
button.mouseReleased(reset); | ||
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playerinfo = createP(); | ||
playerinfo.position(650,20); | ||
playerinfo.style('font-size','200%'); | ||
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} | ||
function reset(){ | ||
arr = [1,2,3,4,5,6,7,8,9]; | ||
count = 0; | ||
player1turn = true; | ||
gameover = false; | ||
} | ||
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function draw() { | ||
background(51); | ||
for(i = 0;i < 9; i++){ | ||
fill(51); | ||
strokeWeight(3); | ||
stroke(255); | ||
push(); | ||
translate(((i%3)*sc),(floor((i/3))*sc)); | ||
rect(0,0,sc,sc); | ||
if(arr[i] == 0){ | ||
ellipse(sc/2, sc/2, sc/2, sc/2); | ||
} | ||
else if(arr[i] == -1){ | ||
line(sc/4, sc/4, 3 * (sc/4),3 * (sc/4)); | ||
line(3 * (sc/4), (sc/4), (sc/4), 3 * (sc/4)); | ||
} | ||
pop(); | ||
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playerinfo.html("Player "+ ( (player1turn)?"1 (X) ":"2 (O) " )+ " turn"); | ||
} | ||
if(gameover){ | ||
//Draw the line | ||
if(count===9){ | ||
textAlign(CENTER, CENTER); | ||
textSize(64); | ||
fill(255); | ||
stroke(51); | ||
strokeWeight(3); | ||
text("Draw!", width/2, height/2); | ||
playerinfo.html("Draw"); | ||
return; | ||
} | ||
x1 = (winner[0]%3)*sc + sc/2; | ||
y1 = (floor(winner[0]/3))*sc + sc/2; | ||
x2 = (winner[1]%3)*sc + sc/2; | ||
y2 = (floor(winner[1]/3))*sc + sc/2; | ||
strokeWeight(20); | ||
line(x1, y1, x2, y2); | ||
playerinfo.html("Player "+((arr[winner[0]] === -1)?"1 (X) ":"2 (O) ") + "Won!"); | ||
} | ||
} | ||
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function mouseReleased(){ | ||
if(gameover){ return; } | ||
mx = mouseX; | ||
my = mouseY; | ||
if(mx>sz || my>sz ){ return; } | ||
x = floor(mx/sc); | ||
y = floor(my/sc); | ||
ind = (y*3) + x; | ||
if(arr[ind]<=0){return;} | ||
arr[ind] = (player1turn)?-1:0; | ||
player1turn = !player1turn; | ||
count++; | ||
checkwon(); | ||
} | ||
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function keyPressed(){ | ||
if(key === 'R'){ | ||
reset(); | ||
} | ||
} | ||
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function checkwon(){ | ||
if(count === 9) { | ||
gameover= true; | ||
} | ||
for( i = 0;i < 3;i++){ | ||
if(arr[i] === (arr[i+3]) && arr[i] === (arr[i+6])){ | ||
gameover = true; | ||
winner = [i,i+6]; | ||
} | ||
} | ||
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for( i =0;i<9;i+=3){ | ||
if(arr[i] === (arr[i+1]) && arr[i] === (arr[i+2])){ | ||
gameover = true; | ||
winner = [i,i+2]; | ||
} | ||
} | ||
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for( i = 0, b = 4; i < 3; i += 2, b -= 2){ | ||
if(arr[i] === (arr[i+b]) && arr[i] === (arr[i+b+b])){ | ||
gameover = true; | ||
winner = [i,i+b+b]; | ||
} | ||
} | ||
/** | ||
* TicTacToe Game by Sayan Ghosh | ||
*/ | ||
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||
var arr,sc,sz; | ||
var player1turn; | ||
var gameover; | ||
var count; | ||
var winner; | ||
var button; | ||
var playerinfo; | ||
function setup() { | ||
console.log("Version 3.5"); | ||
sz = 600; | ||
sc = sz/3; | ||
createCanvas(sz,sz); | ||
reset(); | ||
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button = createButton('reset',5); | ||
button.position(220, 620); | ||
button.size(170,100); | ||
button.style('font-size','300%'); | ||
button.mouseReleased(reset); | ||
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playerinfo = createP(); | ||
playerinfo.position(650,20); | ||
playerinfo.style('font-size','200%'); | ||
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} | ||
function reset(){ | ||
arr = [1,2,3,4,5,6,7,8,9]; | ||
count = 0; | ||
player1turn = true; | ||
gameover = false; | ||
} | ||
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function draw() { | ||
background(51); | ||
for(i = 0;i < 9; i++){ | ||
fill(51); | ||
strokeWeight(3); | ||
stroke(255); | ||
push(); | ||
translate(((i%3)*sc),(floor((i/3))*sc)); | ||
rect(0,0,sc,sc); | ||
if(arr[i] == 0){ | ||
ellipse(sc/2, sc/2, sc/2, sc/2); | ||
} | ||
else if(arr[i] == -1){ | ||
line(sc/4, sc/4, 3 * (sc/4),3 * (sc/4)); | ||
line(3 * (sc/4), (sc/4), (sc/4), 3 * (sc/4)); | ||
} | ||
pop(); | ||
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playerinfo.html("Player "+ ( (player1turn)?"1 (X) ":"2 (O) " )+ " turn"); | ||
} | ||
if(gameover){ | ||
//Draw the line | ||
if(count===9){ | ||
textAlign(CENTER, CENTER); | ||
textSize(64); | ||
fill(255); | ||
stroke(51); | ||
strokeWeight(3); | ||
text("Draw!", width/2, height/2); | ||
playerinfo.html("Draw"); | ||
return; | ||
} | ||
x1 = (winner[0]%3)*sc + sc/2; | ||
y1 = (floor(winner[0]/3))*sc + sc/2; | ||
x2 = (winner[1]%3)*sc + sc/2; | ||
y2 = (floor(winner[1]/3))*sc + sc/2; | ||
strokeWeight(20); | ||
line(x1, y1, x2, y2); | ||
playerinfo.html("Player "+((arr[winner[0]] === -1)?"1 (X) ":"2 (O) ") + "Won!"); | ||
} | ||
} | ||
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function mouseReleased(){ | ||
if(gameover){ return; } | ||
mx = mouseX; | ||
my = mouseY; | ||
if(mx>sz || my>sz ){ return; } | ||
x = floor(mx/sc); | ||
y = floor(my/sc); | ||
ind = (y*3) + x; | ||
if(arr[ind]<=0){return;} | ||
arr[ind] = (player1turn)?-1:0; | ||
player1turn = !player1turn; | ||
count++; | ||
checkwon(); | ||
} | ||
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function keyPressed(){ | ||
if(key === 'R'){ | ||
reset(); | ||
} | ||
} | ||
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function checkwon(){ | ||
if(count === 9) { | ||
gameover= true; | ||
} | ||
for( i = 0;i < 3;i++){ | ||
if(arr[i] === (arr[i+3]) && arr[i] === (arr[i+6])){ | ||
gameover = true; | ||
winner = [i,i+6]; | ||
} | ||
} | ||
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for( i =0;i<9;i+=3){ | ||
if(arr[i] === (arr[i+1]) && arr[i] === (arr[i+2])){ | ||
gameover = true; | ||
winner = [i,i+2]; | ||
} | ||
} | ||
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for( i = 0, b = 4; i < 3; i += 2, b -= 2){ | ||
if(arr[i] === (arr[i+b]) && arr[i] === (arr[i+b+b])){ | ||
gameover = true; | ||
winner = [i,i+b+b]; | ||
} | ||
} | ||
} |