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3.0.6

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@sayterdarkwynd sayterdarkwynd released this 13 Jan 21:35
· 2225 commits to master since this release
  • Lamia now get a bonus with Chakrams, which reduces their health penalty, increases their health, and increases their damage by 10% per chakram wielded
  • Lamia now gain 6% defense (per whip equipped) when wielding a whip
  • Felin get +15% damage with fists and daggers (no shortsword)
  • Viera got a revamp:
    • They lose their Perfect Block ability
    • Their energy bonus has been increased from 15% to 25%
    • Within Forest, Rainforest and Primeval/Dark Primeval biomes they gain increased movement speed and energy
    • Dagger damage bonus reduced from 30% to 20%
    • Bow damage bonus reduced from 25% to 15%
    • + 20% to Fire, Ice, Electric and Poison resistance
  • Nightar got a total overhaul. Almost everything they did before has been adjusted. They are much more of a melee tank than anything else, as requested by several people who thought they would be better served as knight-like as per their lore. I have not tested this too extensively, please inform me if they are too good.
    • They lose their Whip and Assault Rifle Bonuses
    • They lose their Glow when in darkness
    • Their +energy has been swapped with their - health (So health is now +, energy is now - )
    • Shortswords get 8% bonus damage and grant +8% knockback resistance (each), Broadswords get +18% damage and +10% speed.
    • When using Shortswords, they gain increased Damage and Knockback Resistance with each combo swing.
    • When you get a Perfect Block, you gain increased Protection (stacks)
    • With a shield equipped, you get + 20% Knockback Resistance
    • When in darkness (or near-darkness), you gain increased damage, health and energy
  • Manipulator Abilities - (thanks to Medeor, 0x00FF00 , GTG3000 for getting this working)
    • Apex now start the game with a better MM than other races. They gain +1 mining radius as a result. This applies to each upgrade step, so your maximum radius is +1 per tier.
    • Elunite start the game with a better Matter Manipulator than other races. They gain +1 mining power as a result. This applies to each upgrade step, so your maximum power +1 per tier.
    • Hylotl start with Liquid Collection on their Matter Manipulator