5.6.413
sayterdarkwynd
released this
30 May 03:18
·
9411 commits
to master
since this release
-- Missions --
- Tons moar edits to the Glitch mission. It is a lot more involved than before. Best of luck. Bring some good gear.
-- Armors --
- armor tooltip now always rounds down resist values. (Kherae)
- biome comparison and pet buff handling functions moved into set bonuses common script (Kherae)
- removed excess unused code from set bonuses common (Kherae)
-- Crafting --
- Corn-based plastic swapped to oil
- Corn can now produce Oil when extracted
-- Space --
- Galactic Tradeposts have chosen to no longer build a particular 'Placeholder' station style; accounting for the fact that it was a failed testing design. The blueprints were delisted from all constructor ships and should no longer appear in new sectors.
-- BYOS --
- Thelusians now have their ship gear in the Racializer
- Xi now have their ship gear in the Racializer
- Veluuish now have their ship gear in the Racializer
-- Bees --
- fixed apiary code case which could result in bees having less health than intended (Kherae)
- changed color gradient to set color tiers on queen health bar. green (100-80), green-yellow (80-60), yellow (60-40), orange (40-20), red(20-0) (Kherae)
-- Mobs --
- Huge Bipeds given a bit of a makeover
- Shoggoth attacks streamlined. It no longer attempts to use its eat/dig or spawning attacks via taking damage and instead will activate them as needed
- Bone Dragon boss has additional attack states
- reverted normal series poptop evolutions to pre-shenanigans. they will now only evolve by eating meat. removed evolution from madness series tops, as that doesn't function properly (Kherae)
- farmable.lua no longer defaults to hen egg if no egg type is detected, and instead skips the egg spawning entirely.
-- Mechs --
- Mech base walk speeds increased
- Mech footsteps produce particles
- Mech Fuel Cost mass modifier corrected
- Mech Defense Modifier math adjusted to lower values, as they were providing entirely too much extra health
- Mech minimum health is now 150, rather than 250
- Mech minimum fuel is now 50, rather than 100
- Mech Fuel Type Efficiencies adjusted. Most liquid sources are now less effective, especially Unrefined and Refined fuel
- Mech weapons universally consume more Fuel
- Defense Modules total bonuses reduced by 50%
- Fuel Modules total bonuses reduced by 50%
- Energy Field modules renamed to Fuel Tank modules
-- Armor --
- Updated armors and foods that use 'glow' and 'headlamp' series effects to specify which one. In the case of glow, this is indicated by text color (Kherae)
- Updated Armor codex. it is now more an armor+food+pet book (Kherae)
-- Produce --
- Revised 'produce' foods. Adjusted tooltips. Durations heavily adjusted. (Kherae)
- Avikan Spices restored to correct type. Recipes for refined versions added. (Kherae)
-- Effects --
- Major housecleaning and revision to status effects. 82 files trimmed. (Kherae)
- shifted several status effects to use effectUtil implementation, in preparation for some special handling for starrypy blocking entity messages of 'applyStatusEffect' from the player (Kherae)
- many regen set bonuses converted to apply the healthRegen stat in a way they retain their %hp property (Kherae)
- Damage boost buffs effectiveness reduced, as they were vastly over-performing (Kherae)
- many effects on foods clamped to multiples of 1 minute (Kherae)
- extragravityaugment display name changed to 'slipstream' to reduce confusion with the vanilla augment, which actually does something related to gravity (Kherae)
-- Bugs --
- fixed critchance1 and critchance2 applying 1/100 of the effect they were supposed to. (Kherae)
- 'wet' status properly applies in water (Kherae)
- JSON file validation fixes (Katorone)
- 2000+ pages added to FU Miraheze wiki, migrated from the old wiki. Eat it, Fandom. You suck.(Katarone)
- leather armor should no longer provide gratuitous mid-air damage bonuses with bows
- elder set bonus now properly affects only the pets the player summons. pets now get their powermultiplier directly from the player, rather than from the player's armor (Kherae)
- corrected a vanilla metamaterial bug on invisible doors allowing light where there should have been none (Kherae)
- corrected a bug with madness damage from paintings being exceedingly high (Kherae)
- fixed assassin bees incorrectly spawning as red-banded (kukagres)