6.1.19
sayterdarkwynd
released this
30 Jan 16:11
·
4282 commits
to master
since this release
-- Assets --
- Added the Warp Detector, which outputs from its first node when the ship is stationary, and its second node if the ship is moving.
-- Research --
- Passive bonus gains adjusted: You now get a +1, +2 or +3 bonus (incrementing by 1 for each hour of play)
- Reduced AFK check time for passive gain bonus
-- BYOS --
- added Avali Ship
- added UROS ship
- added Mini-Ship
- added Thelusian Ship
- added Tenebrhae Ship
-- Species --
- Added a new Peglaci colony, guarded by the Peacekeepers. Find it on any non-hot terrestrial world.
- Updated various Peglaci blocks and objects for consistency and bugfixing.
- Peglaci blocks will now properly render over one another and in front of other blocks where appropriate.
- The Peglaci alloy block is no longer melting. Paint it pink if you'd like it to do so again.
- Villagers will now graduate into FU crewmates at a comparable rate to vanilla crew types.
-- Misc --
- Spirit Tree race now has support for Hardcore difficulty
- Penguin crewmates now have access to a variety of powerful and unique pistols, replacing their RNG pistols.
- rebalanced every vanilla mech weapon, as somehow their patches were missing. They should now be on the proper damage scale.
- Guard villagers are now guaranteed to graduate into one of the combat-focused crewmates upon requesting to join your crew.
- Dynamos no longer get nearly infinite power from Scorched Cores, and instead burn it properly.
- Nocturn Array power output increased by +2 (was 8, is now 10)
- Primieval worlds should properly spawn Mega-Fauna as intended
- Minibosses should appear with much greater frequency
- Hive subbiomes no longer contain Webbing
-- Bugs --
- minor fix for pump/quarry script error
- hard capped phase attack to 3x
- minor script optimization on physics field
- Carbon Axe should now be held properly when wielded
- Swordbreaker mech arm no longer requires salvaged parts