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Frackin Universe 4.20.6 (for Starbound 1.1.1)

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@renbear67 renbear67 released this 09 Nov 03:59
· 24798 commits to master since this release

4.20.6

  • Removed "wastelandmini" from Desert biomes.
  • Fixed a few erroneous flower heights.
  • You can now smelt log blocks into coal should the need ever arise.
  • Snub-nosed weapon updates
  • Fixed a typo on the Geologist crew member making Neptunium fail to appear.
  • Changed liquid irradium recipe to require bars rather than ore.
  • Bee silk is properly categorized and priced.
  • Guardian wings have been moved to the MA backpack tab.
  • Changed tree options for Elder biome.
  • Added extra variant to edelwood for Elder biomes.
  • New station : Anti-Grav Generator. Exactly like the Gravity Generator, but opposite. Serves no real purpose other than fun. Could certainly make bases more interesting, or keep monsters somewhat less of a threat, though!
  • Improvements to the Ship Dungeon switches
  • Improvements to the Frozen Wastes mission.
  • You can no longer abandon the FU quests, preventing accidental ESC closing of the dialogs resulting in lost quests.
  • Tweaked Caterpillar. it is re-enabled and functional, and fits SB better now after some minor graphical tweaks. will do another pass on it later.
  • Added a new miniboss.
  • Wormmass mob updated.
  • Quarterstaves updated with additional organization.
  • Users of the StarTech mod (and if you aren't using StarTech for your base storage... shame on you. Nothing out there is better, period) will enjoy an updated StarTech interface in the style of the FU stations.
  • Numerous Frozen Wastes tweaks. (radiomessage updates, map updates, switch updates, etc.) Several areas got a serious rework and there are a couple new traps/puzzles in there as well.
  • Several new art and object assets in Frozen Wastes.
  • Elder urns are now properly smashable in the Frozen Wastes.
  • Elder fluid viscosity significantly reduced. It now behaves more like water than tar.