MVCGame strives to be a MVC Game engine using all the neat features of the C++11 standard.
- no naked pointers (use std::unique_ptr and std::shared_ptr)
- no polymorphism (use std::function and std::bind as a substitute for delegates)
- try not to do any casting
apt-get install libglu1-mesa-dev libglfw-dev libglew-dev
cmake .
make