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😎 A curated list of awesome collision detection libraries and resources

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Awesome Collision Detection

A curated list of collision detection open resources

Table of Contents

Active

⚠️ The following table is not complete. Please feel free to report if you find something incorrect or missing.

Name Shapes Features Languages Licenses Code Popularity
Bullet (todo) (todo) C++, Python Zlib github bullet3
ColDet (todo) (todo) C++ LGPL-2.0 sourceforge (todo)
FCL (todo) (todo) (todo) (todo) github fcl
libccd (todo) (todo) C BSD-3-Clause github libccd
ODE (todo) (todo) C++, Python LGPL-2.1 or BSD-3-Clause bitbucket
ReactPhysics3d (todo) (todo) C++ Zlib github reactphysics3d
qu3e (todo) (todo) (todo) Zlib github qu3e

Some libraries (e.g., ODE and Bullet) are physics engines that contain collision detection features, but they can be used just as collision detection libraries.

Inactive

  • GIMPACT - A software library with tools for geometry processing and collision detection, focused on solving most common problems on Virtual Reality development.
  • OPCODE - Optimized Collision Detection.
  • OZCollide [github (unofficial repo)]
  • SOLID - A library for collision detection of 3D objects undergoing rigid motion and deformation designed for interactive 3D graphics applications.

Mesh Simplication

  • bounding-mesh (github bounding-mesh) - Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation.
  • Real-Time Collision Detection, CRC Press 2004 (amazon)
  • Collision Detection in Interactive 3D Environments, CRC Press 2003 (amazon)
  • Awesome Robotics Libraries - This is a list of various libraris and software for robotics. It's also attempting to provide some comparisons for selected libraries and software.

Contributions are very welcome! Please read the contribution guidelines first. Also, please feel free to report any error.

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