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Fix for zero count in glUniform family of functions
The previous fix for this was in emscripten-core#16837, but I looks like that only covered the new "garbage-free" webgl2 path. When old webgl1 path was still using the zero count value. As part of this change I resurrected `test_webgl_draw_triangle_with_uniform_color.c` which has not actually be used since emscripten-core#20925. Fixes: emscripten-core#21567
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