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Mac OS X framework builds of various open-source audio libraries
branch: master

README.markdown

Audio Frameworks for Mac OS X

This repository contains Xcode projects that help building Mac OS X framework of various open-source audio libraries.

Usage

This repo doesn't contain the sources for the respective frameworks or libraries. You need to add those yourself.

You can use the included build_sfbaudioengine_frameworks.sh to build the dependencies for SFBAudioEngine. You can invoke it like this:

/build_sfbaudioengine_frameworks.sh ../SFBAudioEngine/Frameworks`

The path in the argument must exist already!

CDDB

http://libcddb.sourceforge.net/download.html

(tested version: libcddb-1.3.2.tar.bz2)

  1. Download
  2. Decompress
  3. Rename folder to "libcddb-src"
  4. Move the folder into cddb/
  5. Build

discid

http://musicbrainz.org/doc/libdiscid

(tested version: libdiscid-0.3.0.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to "libdiscid-src"
  4. Move the folder into discid/
  5. Build

DUMB (Dynamic Universal Music Bibliotheque)

http://dumb.sourceforge.net/

(tested version: dumb-0.9.3.tar.gz, http://prdownloads.sourceforge.net/dumb/dumb-0.9.3.tar.gz?download)

  1. Download
  2. Decompress
  3. Rename folder to "dumb-src"
  4. Move the folder into dumb/
  5. Build

ogg

http://xiph.org/downloads/

(tested version: libogg-1.3.0.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to "libogg-src"
  4. Move the folder into ogg/
  5. Build

flac

http://xiph.org/downloads/

(tested version: flac-1.2.1.tar.gz)

  1. Prepare ogg first
  2. Download
  3. Decompress
  4. Rename folder to "flac-src"
  5. Move the folder into flac/
  6. Select the "Framework" build target
  7. Build

mad

http://sourceforge.net/projects/mad/files/

(tested version: libmad-0.15.1b.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to "libmad-src"
  4. Move the folder into mad/
  5. Apply the patch "mad.patch": 'patch < mad.patch'
  6. Build

mp4v2

http://code.google.com/p/mp4v2/source/checkout

(tested version: svn revision 501)

  1. svn co -r 501 http://mp4v2.googlecode.com/svn/trunk/ mp4v2-src
  2. Move the folder into mp4v2/
  3. Build

musepack

http://www.musepack.net/index.php?pg=src

(tested version: musepack_src_r475.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to "musepack-src"
  4. Move the folder into musepack/
  5. Apply the patch "mpc.patch": 'patch < mpc.patch'
  6. Build

musicbrainz3 (deprecated)

http://musicbrainz.org/doc/libmusicbrainz http://www.webdav.org/neon/

(tested version: libmusicbrainz-3.0.3.tar.gz, http://www.webdav.org/neon/neon-0.29.5.tar.gz)

  1. Prepare discid first
  2. Download libmusicbrainz and neon
  3. Decompress
  4. Rename folders to "libmusicbrainz-src" and "neon-src"
  5. Move the folders into musicbrainz3/
  6. Build

taglib

http://taglib.github.com

(tested version: taglib 08863dec0b)

  1. git clone https://github.com/taglib/taglib.git taglib-src
  2. cd taglib-src
  3. git checkout 08863dec0b
  4. Move the folder into taglib/
  5. Build

Alternatively, you can use release version 1.8, but you will have to remove “infotag.h” and “infotag.cpp” from the project:

  1. Download
  2. Decompress
  3. Rename folder to "taglib-src"
  4. Move the folder into taglib/
  5. Build

vorbis

http://xiph.org/downloads/

(tested version: libvorbis-1.3.3.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to "libvorbis-src"
  4. Move the folder into vorbis/
  5. Build

wavpack

http://www.wavpack.com/downloads.html

(tested version: wavpack-4.60.1.tar.bz2)

  1. Download
  2. Decompress
  3. Rename folder to "wavpack-src"
  4. Move the folder into wavpack/
  5. Select the "Framework" build target
  6. Build

LAME

http://lame.sourceforge.net/download.php

(tested version: lame-3.99.5.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to "lame-src"
  4. Move the folder into lame/
  5. Build

sndfile

http://www.mega-nerd.com/libsndfile/

(tested version: libsndfile-1.0.25.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to "libsndfile-src"
  4. Move the folder into sndfile/
  5. Build

ofa1

http://code.google.com/p/musicip-libofa/

(tested version: libofa-0.9.3.tar.gz)

  1. Download
  2. Decompress
  3. Rename the folder to libofa-src
  4. Move the folder into ofa1
  5. Apply the patch "ofa1.patch": 'patch < ofa1.patch'
  6. Build

mac

  1. Build

shorten

  1. The original source was from inputSHORTEN, a lamip plugin.
  2. Build

cdparanoia

  1. The original source is [http://downloads.xiph.org/releases/cdparanoia/cdparanoia-III-alpha9.8.src.tgz]
  2. Build

cuetools

http://developer.berlios.de/projects/cuetools/

(tested version: cuetools-1.3.1.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to "cuetools-src"
  4. Move the folder into cuetools/
  5. Build

speex

http://www.speex.org/

(tested version: speex-1.2rc1.tar.gz)

  1. Download
  2. Decompress
  3. Rename folder to speex-src
  4. Move the folder into speex/
  5. Build

tta, tta++

http://en.true-audio.com/Free_Downloads

(tested version: libtta-2.1.tar.gz, libtta++-2.1.tar.gz)

  1. Download
  2. Decompress
  3. Rename the folder (for tta use libtta-c-src, for tta++ use libtta++-src)
  4. Move the folder into tta
  5. Apply the patch "tta.patch": 'patch < tta.patch'
  6. Build

mpg123

http://www.mpg123.de/ http://sourceforge.net/projects/mpg123/files/mpg123/

(tested version: mpg123-1.14.4.tar.bz2)

  1. Download
  2. Decompress
  3. Rename the folder to mpg123-src
  4. Move the folder into mpg123
  5. Build

License

The Xcode projects are distributed under the modified BSD license.

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