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Use new mesh API for animation job (#7692)
* updated animation job to use proxy mesh infromation for new mesh api * added ad-hoc meshes to animation job * pass fallback layer and adhoc meshing options to worker * upadted changelog * updated wk docs * apply PR feedback * apply PR feedback 2 * reverted colorLayerName to layerName * use tracing id for animations * remove view mode parameter from animations * also store mappingName for precomputed mesh info objects * fix animation modal error message for DS without color layers --------- Co-authored-by: Philipp Otto <philipp.4096@gmail.com>
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