scanmem is a debugging utility designed to isolate the address of an arbitrary variable in an executing process. scanmem simply needs to be told the pid of the process and the value of the variable at several different times.
After several scans of the process, scanmem isolates the position of the variable and allows you to modify its value.
GameConqueror is a GUI front-end for scanmem, providing more features, such as:
- Flexible syntax for searching
- Easier and multiple variable locking
- Better process finder
- Memory browser/editor
See gui/README for more details.
scanmem requires libreadline to read commands interactively, and
/proc must be
mounted. GameConqueror requirements are documented in gui/README.
To read documentation:
helpat the scanmem prompt
- use the interactive help of GameConqueror
The build requires autotools-dev, libtool, libreadline-dev, intltool, and python.
Build and Install
To generate files required for the build:
To build with GUI:
./configure --prefix=/usr --enable-gui && make sudo make install
To build without GUI:
./configure --prefix=/usr && make sudo make install
scanmem and GameConqueror use static paths to libscanmem. So executing
ldconfig is not required. Consider setting
--libdir=/usr/lib64/scanmem to avoid that libscanmem is in a library
./configure --help for more details.
You need a standalone toolchain of Android NDK (Advanced method) to build interactive capabilities for Android. For more information, run:
GPLv3, LGPLv3 for libscanmem