Skip to content
scaryghost edited this page Mar 31, 2012 · 1 revision

Player related statistics.

###Time Alive How long the player has been alive. The counter will only increment if the player if alive

###Total Healing Received Amount of healing received from either self healing or teammates.

###Total Damage Taken Amount of damage taken over the course of the game. The counter is incremented by calculating the change in health and also includes damage received from teammates. If the player dies, the damage will max out at how much was needed to kill, not how much was actually dealt. The most the counter can increment by at one time is 100.

###Total Shield Lost Amount of armor lost over the course of the game. The counter is incremented by calculated the change in armor. The most the counter can increment at one time is 100.

###Friendly Fire Damage Amount of friendly fire damage dealt to teammates. This does not include damage done to bots, only to human players.

###Shot By Husk Number of times a husk projectile has hit the player.