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chaoscraft-mod

Sign up on chaosnet.ai to use the mod

Note this is v0.3.* that is currently based off of 1.15.1 and is very much unstable as we build it.

For the old version v0.2.* that is based off of 1.12.1 check out https://github.com/schematical/chaoscraft-mod/tree/release/v0.2.1

Getting Started:

Install jdk1.8.0_202:

Make sure you have a 64bit java installation and at least 3 gb of free memory.

https://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html

Clone repo:

git clone https://github.com/schematical/chaoscraft-mod.git

Run Gradle:

I recommend using IntelliJ as an IDE but the ultra quick and dirty start is to open up the terminal and type:

gradlew runClient

This will start minecraft and you are ready to go!

Login:

When you start a game you should be prompted to login with your ChaosNet login credentials

Select a Training Room:

Assuming you are NOT connecting to a server that has already been setup once you log in you should be prompted to set the Training Room.

Start Training:

From there the simulation should kick off.

Additional Helpful Notes for Beginners(Thank You 0xFFFF):

https://pastebin.com/GwwRkDSM

If you get stuck and keep getting 400 or 500 errors:

Try running the following:

/chaoscraft-repair

This will attempt to repair your build.

Matt's SideNotes:

AWS APIGateway Build Commands (I now have a script for this).

mvn clean package -Pstandalone-jar
cp target/ChaosNet-1.0-SNAPSHOT.jar  ~/IdeaProjects/chaoscraft/libs/ChaosNet-1.0-SNAPSHOT.jar

Get Time of day:

World#getWorldTime() % 24000

###Stop Mobs from Spawning:

/gamerule doMobSpawning false
/kill @e[type=!player,name=!rick]
/kill @e[type=slime]
/kill @e[type=!player]
/time set day
/effect @p night_vision 9999 0 true
/tp @e[type=chaoscraft:rick] @p
/tp @e[name=adam] @p

shift click on a item in creative tab it grabs a max stack for you ctrl+q to drop a stack

https://github.com/socketio/socket.io-client-java

Networking Example 1.13 - https://github.com/sinkillerj/ProjectE/blob/mc1.13.x/src/main/java/moze_intel/projecte/network/PacketHandler.java

${stageVariables.LAMBDA}

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