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Added the patch transition start and end info to the encounter info group. This makes it possible to quickly see the effect of node adjustments that might result in things like SOI escape, collision with a body, etc. without needing to be in map view.
Updated dependency for Node Manager to require 0.5.8 which includes an improved node creation process enabling mods like MNC to have the correct encounter and transition info as soon as a node is created or modified without needing a hacky process of making a second unnecessary node.
Updated the look of the UI to align with the game, K2-D2, and Flight Plan for colors and thicknesses of borders, etc.