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SwiftRTP

Swift 2 (iOS and Mac OS) implementation of RTP ("RTP: A Transport Protocol for Real-Time Applications") and the H264 RTP Profile ("RTP Payload Format for H.264 Video").

What Works

ffmpeg -re -f lavfi -i smptebars -vcodec libx264 -tune zerolatency -vf scale=1920:1080 -b 900k -sdp_file stream.sdp -f rtp "rtp://127.0.0.1:5600"

What Does Not Work

  • Check the liberal amount of // TODOs in the code.
  • RTP padding, extensions and csrcs are not supported yet. If a RTP packet contains any of these elements it will be dropped.
  • The STAP-A RTP H264 packet type is not tested well and doesn't seem to be reliable. Further work is needed.
  • The following RTP H264 packet types are not yet supported:
    • FU-B
    • STAP-B
    • MTAP-A
    • MTAP-B

Future

  • Fix items in the "What Does Not Work" section. The extra packet types are low priority. They're generally not seen coming either from 3DR Solo or from ffmpeg.
  • Better support for handling SPS and PPS packets. It would be nice if the DecompressionSession class could handle changed parameters better.
  • Preload SPS and PPS packets for "fast starts".
  • Configure the RTP packet type. 96 (the first user-available type) is hard-coded.
  • SDP file reader?
  • Hooks for logging (don't log to println)
  • For STAP and MTAP packets we should be calling CMSampleBufferCreate once for all samples in the packet.

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Swift implementation of RTP and the H264 RTP Profile

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