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Thank you and a feedback #1
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Glad you enjoyed the game! |
Nice to hear that! Because, IMHO, this game has a potential to become even more addictive and more complete :) |
This game is very good :) |
Thanks, @JereMiO |
The game is great, thanks! And it definitely could survive much longer if I'd have more patience — each wave takes about 75 seconds to be computed — the game requires me to do either — to buy a super computer or to take a look into source to try to increase FPS) |
thats pretty insane, with our current plan for the game we wont have such massive battles (maybe) on top of obviously optimizing it. |
@surr-name That must have taken a very long time!!! :P As @scorp200 says, our plan currently is to limit things a bit more. There'll be a lot less areas you can build towers (and none at all around the sun!). But, you'll be able to do more with those towers, such as upgrading them to deal more damage and have more range, etc. As for the waves, I've changed them to spawn in squadrons, which should allow potential for AI tactics so we can move away from sheer numbers. Regarding sheer numbers, though we're pulling back a bit on that right now, changes are being made to port to WebGL so hopefully we can bring back the crazy at that point (sprite batching!!) And as well as all that, if you see my Twitter you'll see the brand new galaxy campaign/empire map coming along! :) |
Thanks for creating this game, it's really great.
Here's a screenshot from my last session:
My feedback: I wish there was some logical way to make the game longer. Like, hostiles are starting to attack every other second after some time and it seems impossible to me to survive that. Even the browser starts lagging because of so many particles :)
Anyway, this is a very good game for something below 13k 💯 👏
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