Multi Kill Fixes
Just a minor release fixing more stupid mistakes I've made...
Upgrading from v2.13.0
- Stop the website and importer processes.
- Replace your installed files with the new ones from the archive.
- In a terminal run the command node multikillfix to start the script that will fix existing multi kill data using the stored kills data.
- In a terminal run the command npm run build to rebuild the website, then npm run start to start the website.
V 2.13.1 Change Log:
- Fixed multi kill being set to 0 instead of 1 if a player killed two players in a greater time frame then the multi kill time limit…
- Scale times between multi kills in hardcore mode.
- Scale times between telefrag, and teledisc multi kills in hardcore mode.
- Added multi kill script to fix existing data without the need for re import.
Added fix for importer
- If you are having issues with a can't read properties of undefined when importing logs.
- Stop the importer.
- Replace /api/importer/importer.js with the file in importerfix.zip
- Start the importer.