You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In commit c620372, a variable vec4 clip_plane_equation was added to opengl_tnl_set_material(). However, the variable is not actually used anywhere, which is odd.
Was this perhaps an oversight, and it should be passed to GL_state.Uniform around line 2056?
Picked up with gcc warnings.
The text was updated successfully, but these errors were encountered:
In commit c620372, a variable
vec4 clip_plane_equation
was added toopengl_tnl_set_material()
. However, the variable is not actually used anywhere, which is odd.Was this perhaps an oversight, and it should be passed to
GL_state.Uniform
around line 2056?Picked up with gcc warnings.
The text was updated successfully, but these errors were encountered: