/
compat-0.5.0.xml
446 lines (446 loc) · 17 KB
/
compat-0.5.0.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
<?xml version="1.0" encoding="ISO-8859-1"?>
<compatibility xmlns:h="http://www.w3.org/TR/xhtml1/">
<company>
<name>LucasArts</name>
<games>
<game>
<name>Maniac Mansion (original)</name>
<target>maniac</target>
<percent>20</percent>
<notes>
Enhanced PC version is completable, with several minor glitches
<h:br />Classic version still in progress, results may vary
<h:br />- Both Amiga (Use Amiga option) and PC versions are supported by this target
<h:br />- Classic PC version actor costumes are broken, resulting in random crashes
<h:br />- No music or sound effects with Amiga and Classic PC versions
</notes>
</game>
<game>
<name>Maniac Mansion (enhanced)</name>
<target>maniac</target>
<percent>70</percent>
<notes>
Enhanced PC version is completable, with several minor glitches
<h:br />Classic version still in progress, results may vary
<h:br />- Both Amiga (Use Amiga option) and PC versions are supported by this target
<h:br />- Classic PC version actor costumes are broken, resulting in random crashes
<h:br />- No music or sound effects with Amiga and Classic PC versions
</notes>
</game>
<game>
<name>Zak McKracken and the Alien Mindbenders (original)</name>
<target>zak</target>
<percent>20</percent>
<notes>
Enhanced PC version runs, with glitches. May be completable
<h:br />Classic version still in progress, results may vary
<h:br />- Both Amiga (Use Amiga option) and PC versions supported by this target
<h:br />- Classic PC version does not start, due to script problems
<h:br />- Classic PC version actor costumes are broken, resulting in random crashes
<h:br />- No music or sound effects with Amiga version
</notes>
</game>
<game>
<name>Zak McKracken and the Alien Mindbenders (enhanced)</name>
<target>zak</target>
<percent>70</percent>
<notes>
Enhanced PC version runs, with glitches. May be completable
<h:br />Classic version still in progress, results may vary
<h:br />- Both Amiga (Use Amiga option) and PC versions supported by this target
<h:br />- Classic PC version does not start, due to script problems
<h:br />- Classic PC version actor costumes are broken, resulting in random crashes
<h:br />- No music or sound effects with Amiga version
</notes>
</game>
<game>
<name>Zak McKracken and the Alien Mindbenders (256 - FmTowns)</name>
<target>zak256</target>
<percent>85</percent>
<notes>
Game is completable.
<h:br />- Sounds with partial loops, loop the whole sample instead of just that portion
<h:br />- Kanji version isn't supported
</notes>
</game>
<game>
<name>Indiana Jones and the Last Crusade</name>
<target>indy3ega</target>
<percent>80</percent>
<notes>
Game is completable
<h:br />- Both Amiga (Use Amiga option) and PC versions supported by this target
<h:br />- No music with Amiga version
<h:br />- No sound effect looping with Amiga version
</notes>
</game>
<game>
<name>Indiana Jones and the Last Crusade (256)</name>
<target>indy3</target>
<percent>80</percent>
<notes>
Game is completable
<h:br />- No sound effects
</notes>
</game>
<game>
<name>Indiana Jones and the Last Crusade (256 - FmTowns)</name>
<target>indy3towns</target>
<percent>80</percent>
<notes>
Game is completable.
<h:br />- Sounds with partial loops, loop the whole sample instead of just that portion
<h:br />- Kanji version isn't supported
</notes>
</game>
<game>
<name>Loom</name>
<target>loom</target>
<percent>80</percent>
<notes>
Game is completable
<h:br />- Both Amiga (Use Amiga option) and PC versions supported by this target
<h:br />- No music with Amiga version
<h:br />- No sound effect looping with Amiga version
</notes>
</game>
<game>
<name>The Secret of Monkey Island (EGA)</name>
<target>monkeyega</target>
<percent>80</percent>
<notes>
Game is completable
<h:br />- No sound effects
</notes>
</game>
<game>
<name>Passport to Adventure (Indy3, Monkey and Loom demos)</name>
<target>pass</target>
<percent>50</percent>
<notes>
At least partly playable
<h:br />- No subtitles in indy3 demo
<h:br />- No sound effects
</notes>
</game>
<game>
<name>Loom (256 color CD version)</name>
<target>loomcd</target>
<percent>90</percent>
<notes>
Game is completable.
<h:br />- Various minor graphical glitches
</notes>
</game>
<game>
<name>The Secret of Monkey Island (VGA Floppy)</name>
<target>monkeyvga</target>
<percent>90</percent>
<notes>
Game is completable.
<h:br />- Both Amiga (Use Amiga option) and PC versions supported by this target
<h:br />- No sound effects
<h:br />- No music with Amiga version
</notes>
</game>
<game>
<name>The Secret of Monkey Island (VGA CD)</name>
<target>monkey</target>
<percent>95</percent>
<notes>No known problems - should be playable to the end</notes>
</game>
<game>
<name>Monkey Island 2: LeChuck's revenge</name>
<target>monkey2</target>
<percent>95</percent>
<notes>
No known problems - should be playable to the end
<h:br />- Both Amiga (Use Amiga option) and PC versions supported by this target
<h:br />- No sound effects with Amiga version
<h:br />- Various minor graphical glitches with Amiga version
</notes>
</game>
<game>
<name>Indiana Jones 4 and the Fate of Atlantis</name>
<target>atlantis</target>
<percent>95</percent>
<notes>
No known problems - should be playable to the end
<h:br />- Both Amiga (Use Amiga option) and PC versions supported by this target
<h:br />- Both disk and cd PC versions are supported by this target
<h:br />- Music loud on some systems, run with -m30 to lower music volume.
<h:br />- No sound effects with Amiga version
</notes>
</game>
<game>
<name>Indiana Jones 4 and the Fate of Atlantis (Demo)</name>
<target>playfate</target>
<percent>95</percent>
<notes>No known problems - should be playable to the end</notes>
</game>
<game>
<name>Day Of The Tentacle</name>
<target>tentacle</target>
<percent>95</percent>
<notes>
No known problems - should be playable to the end
<h:br />- Both disk and cd versions are supported by this target
<h:br />- Maniac Mansion isn't playable on eds computer
</notes>
</game>
<game>
<name>Day Of The Tentacle (Demo)</name>
<target>dottdemo</target>
<percent>95</percent>
<notes>No known problems - should be playable to the end</notes>
</game>
<game>
<name>Sam & Max</name>
<target>samnmax</target>
<percent>93</percent>
<notes>
No major problems - should be playable to the end
<h:br />- Both disk and cd versions are supported by this target
<h:br />- Highway subgame doesn't behave correctly
</notes>
</game>
<game>
<name>Sam & Max (Demo)</name>
<target>samdemo</target>
<percent>95</percent>
<notes>No known problems - should be playable to the end</notes>
</game>
<game>
<name>Full Thottle</name>
<target>ft</target>
<percent>60</percent>
<notes>
Game is completable to the end, but missing action sequences
<h:br />- Music is not continuous, and may pause, restart, and otherwise act oddly
<h:br />- SMUSH audio (movie cutscenes) is a lot quieter than in-game voice, which is abnormallyloud
<h:br />- Lack of INSANE subsystem prevents action sequences, which skips a substantial portion of the game
<h:br />- Derby scene is only properly controllable using the mouse
</notes>
</game>
<game>
<name>The Dig</name>
<target>dig</target>
<percent>85</percent>
<notes>
Game is fully completable, with some minor sound issues
</notes>
</game>
<game>
<name>Curse of Monkey Island</name>
<target>comi</target>
<percent>80</percent>
<notes>
Game is fully completable, although ship-to-ship is broken and several graphical glitches are present
</notes>
</game>
</games>
</company>
<company>
<name>Adventuresoft</name>
<games>
<game>
<name>Simon The Sorcerer 1 Talkie (Win)</name>
<target>simon1win</target>
<percent>95</percent>
<notes>
Game is completable.
<h:br />- Minor graphical glitches when using ring
<h:br />- Minor graphical glitch with Sordid statue after leaving room
</notes>
</game>
<game>
<name>Simon The Sorcerer 1 Talkie (DOS)</name>
<target>simon1talkie</target>
<percent>90</percent>
<notes>
Game is completable.
<h:br />- No inventory scrolling arrows shown, can still move around inventory though
</notes>
</game>
<game>
<name>Simon The Sorcerer 1 Talkie (Amiga CD32)</name>
<target>simon1cd32</target>
<percent>8</percent>
<notes>
Game works a bit but can't see anything
<h:br />- All graphics are decoded incorrectly
<h:br />- pkd compression format is unknown
<h:br />- No music
</notes>
</game>
<game>
<name>Simon The Sorcerer 1 (DOS)</name>
<target>simon1dos</target>
<percent>88</percent>
<notes>
Game is completable.
<h:br />- Freezes briefly when Swampling leaves his house
<h:br />- Freezes briefly when talking to demons in Sordid's Tower
<h:br />- No inventory scrolling arrows shown, can still move around inventory though
</notes>
</game>
<game>
<name>Simon The Sorcerer 1 (Amiga)</name>
<target>simon1amiga</target>
<percent>5</percent>
<notes>
Game works a bit but can't see anything
<h:br />- All graphics are decoded incorrectly
<h:br />- No music
</notes>
</game>
<game>
<name>Simon The Sorcerer 1 (Demo)</name>
<target>simon1demo</target>
<percent>88</percent>
<notes>
Game demo is completable but doesn't end
<h:br />- Freezes briefly when Swampling leaves his house
</notes>
</game>
<game>
<name>Simon The Sorcerer 2 Talkie (Win)</name>
<target>simon2win</target>
<percent>95</percent>
<notes>
No known problems - game is completable.
</notes>
</game>
<game>
<name>Simon The Sorcerer 2 Talkie (DOS)</name>
<target>simon2talkie</target>
<percent>90</percent>
<notes>
Game is completable.
<h:br />- When subtiles are enabled, it freezes briefly when Pirate Captain is talking to Mate, when Simon tries to escape
</notes>
</game>
<game>
<name>Simon The Sorcerer 2 Talkie (Amiga or Mac)</name>
<target>simon2mac</target>
<percent>90</percent>
<notes>
Game is completable.
<h:br />- Only default language in data files is supported
<h:br />- F10 key animation is different
</notes>
</game>
<game>
<name>Simon The Sorcerer 2 (DOS)</name>
<target>simon2dos</target>
<percent>88</percent>
<notes>
Game is completable.
<h:br />- Text in Copy Protection screen is only shown for short time
<h:br />- Freezes briefly when Pirate Captain is talking to Mate, when Simon tries to escape
</notes>
</game>
</games>
</company>
<company>
<name>Revolution Software</name>
<games>
<game>
<name>Beneath a Steel Sky</name>
<target>sky</target>
<percent>90</percent>
<notes>
Game is completable
<h:br />- Floppy demo isn't supported
<h:br />- Random crashes have been reported
<h:br />- Amiga versions aren't supported and probably never will be
</notes>
</game>
</games>
</company>
<company>
<name>Humongous Entertainment</name>
<games>
<game>
<name>Putt-Putt Joins The Parade (DOS Demo)</name>
<target>puttdemo</target>
<percent>70</percent>
<notes>
Should be playable to the end
<h:br />- talkie data not synced/properly implemented
</notes>
</game>
<game>
<name>Putt-Putt Joins The Parade (DOS)</name>
<target>puttputt</target>
<percent>10</percent>
<notes>
Fails to start after looking for seemingly non existent object (1)
<h:br />- Adding a hack for objects < 17 seems to hack around it, not in CVS though as would prefer a proper fix
<h:br />- talkie data not synced/properly implemented
</notes>
</game>
<game>
<name>Putt-Putt Goes To The Moon (DOS Demo)</name>
<target>moondemo</target>
<percent>20</percent>
<notes>
Finishable if you don't trigger one or two fatal animations
<h:br />- cursor doesn't turn to arrow on the right hand side of the screen in the first room
<h:br />- talkie data not synced/properly implemented
</notes>
</game>
<game>
<name>Putt-Putt Goes To The Moon (DOS)</name>
<target>puttmoon</target>
<percent>20</percent>
<notes>
Fails an AKOS related assertion shortly after starting
<h:br />- scummvm: scumm/akos.cpp:267: virtual byte AkosRenderer::drawLimb(const CostumeData&, int): Assertion `(code & 0xFFF) * 6 < READ_BE_UINT32((byte *)akof - 4) - 8' failed.
<h:br />- talkie data not synced/properly implemented
</notes>
</game>
<game>
<name>Putt-Putts Fun Pack</name>
<target>funpack</target>
<percent>20</percent>
<notes>
Starts but mini games seem to have various problems
<h:br />- Checkers: o6_actorOps: default case 218
<h:br />- Puzzle blocks/Pinball/Remember/Cheese King/Tic-Tac-Toe: Works but colour isn't set properly so game is black and white
<h:br />- talkie data not synced/properly implemented
</notes>
</game>
<game>
<name>Fatty Bears Birthday Surprise (DOS Demo)</name>
<target>fbdemo</target>
<percent>20</percent>
<notes>
Fails assertion at the end of the intro
<h:br />- scumm/resource.cpp:1222: void Scumm::nukeResource(int, int): Assertion `idx >= 0 && idx < res.num[type]' failed.
<h:br />- talkie data not synced/properly implemented
</notes>
</game>
<game>
<name>Fatty Bears Birthday Surprise (DOS)</name>
<target>fbear</target>
<percent>20</percent>
<notes>
various errors that prevent the game from being finishable
<h:br />- talkie data not synced/properly implemented
</notes>
</game>
<game>
<name>Fatty Bears Fun Pack</name>
<target>fbpack</target>
<percent>20</percent>
<notes>
Game starts but various minigames have different problems
<h:br />- Reversi/Go Fish/Lines and Boxes: o6_actorOps: default case 218
<h:br />- Coloring/Tangrams: Error(6:209:0x40D5): Invalid opcode 'db' (readFile)
<h:br />- talkie data not synced/properly implemented
</notes>
</game>
</games>
</company>
</compatibility>