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SCI32: Disable launcher load for Phantasmagoria
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This game has its own custom save/load system that bypasses the
normal SCI save game system and performs raw file IO, so its save
files are not identifiable as ScummVM saves.
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csnover committed Dec 19, 2016
1 parent 274ce59 commit 0015f39
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engines/sci/detection_tables.h
Expand Up @@ -2889,14 +2889,14 @@ static const struct ADGameDescription SciGameDescriptions[] = {
#define GUIO_PHANTASMAGORIA_DEMO GUIO6(GAMEOPTION_ENABLE_BLACK_LINED_VIDEO, \
GUIO_NOSPEECH, \
GUIO_NOASPECT, \
GUIO_NOLAUNCHLOAD, \
GAMEOPTION_PREFER_DIGITAL_SFX, \
GAMEOPTION_ORIGINAL_SAVELOAD, \
GAMEOPTION_FB01_MIDI)
#define GUIO_PHANTASMAGORIA GUIO_PHANTASMAGORIA_DEMO
#define GUIO_PHANTASMAGORIA_MAC GUIO5(GAMEOPTION_ENABLE_BLACK_LINED_VIDEO, \
GUIO_NOASPECT, \
GUIO_NOLAUNCHLOAD, \
GAMEOPTION_PREFER_DIGITAL_SFX, \
GAMEOPTION_ORIGINAL_SAVELOAD, \
GAMEOPTION_FB01_MIDI)

// Phantasmagoria - English DOS/Windows (from csnover)
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