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Matthew Hoops
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* Additional copyright for this file: | ||
* Copyright (C) 1995-1997 Presto Studios, Inc. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "pegasus/pegasus.h" | ||
#include "pegasus/neighborhood/mars/energybeam.h" | ||
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namespace Pegasus { | ||
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const TimeValue kEnergyBeamTime = kOneSecond * kShuttleWeaponScale / 2; | ||
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const tCoordType kEnergyBeamOriginH = kShuttleWindowMidH; | ||
const tCoordType kEnergyBeamOriginV = kShuttleWindowTop + kShuttleWindowHeight; | ||
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const float kBeamXOrigin = convertScreenHToSpaceX(kEnergyBeamOriginH, kEnergyBeamMinDistance); | ||
const float kBeamYOrigin = convertScreenVToSpaceY(kEnergyBeamOriginV, kEnergyBeamMinDistance); | ||
const float kBeamZOrigin = kEnergyBeamMinDistance; | ||
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EnergyBeam::EnergyBeam() { | ||
_weaponDuration = kEnergyBeamTime; | ||
setSegment(0, kEnergyBeamTime); | ||
_weaponOrigin = Point3D(kBeamXOrigin, kBeamYOrigin, kBeamZOrigin); | ||
} | ||
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void EnergyBeam::draw(const Common::Rect &) { | ||
static const int kBeamColorRed1 = 224; | ||
static const int kBeamColorRed2 = 64; | ||
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Graphics::Surface *surface = ((PegasusEngine *)g_engine)->_gfx->getWorkArea(); | ||
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byte red = linearInterp(0, kEnergyBeamTime, _lastTime, kBeamColorRed1, kBeamColorRed2); | ||
uint32 color = surface->format.RGBToColor(red, 0, 0); | ||
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Point3D startPoint; | ||
if (_weaponTime < 0.1) | ||
startPoint = _weaponOrigin; | ||
else | ||
linearInterp(_weaponOrigin, _weaponTarget, _weaponTime - 0.1, startPoint); | ||
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Common::Point lineStart; | ||
project3DTo2D(startPoint, lineStart); | ||
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Common::Point lineEnd; | ||
project3DTo2D(_weaponLocation, lineEnd); | ||
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surface->drawThickLine(lineStart.x, lineStart.y, lineEnd.x, lineEnd.y, 2, 1, color); | ||
} | ||
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} // End of namespace Pegasus |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* Additional copyright for this file: | ||
* Copyright (C) 1995-1997 Presto Studios, Inc. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#ifndef PEGASUS_NEIGHBORHOOD_MARS_ENERGYBEAM_H | ||
#define PEGASUS_NEIGHBORHOOD_MARS_ENERGYBEAM_H | ||
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#include "pegasus/neighborhood/mars/shuttleweapon.h" | ||
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namespace Pegasus { | ||
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class EnergyBeam : public ShuttleWeapon { | ||
public: | ||
EnergyBeam(); | ||
virtual ~EnergyBeam() {} | ||
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void draw(const Common::Rect &); | ||
}; | ||
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} // End of namespace Pegasus | ||
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#endif |