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Merge pull request #492 from BenCastricum/misc
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GUI: replace "savegame" by "saved game".
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lordhoto committed Sep 2, 2014
2 parents 5b6d520 + cf8e28c commit 03b8800
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Showing 23 changed files with 135 additions and 135 deletions.
12 changes: 6 additions & 6 deletions base/commandLine.cpp
Expand Up @@ -67,7 +67,7 @@ static const char HELP_STRING[] =
" -h, --help Display a brief help text and exit\n"
" -z, --list-games Display list of supported games and exit\n"
" -t, --list-targets Display list of configured targets and exit\n"
" --list-saves=TARGET Display a list of savegames for the game (TARGET) specified\n"
" --list-saves=TARGET Display a list of saved games for the game (TARGET) specified\n"
#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
" --console Enable the console window (default:enabled)\n"
#endif
Expand Down Expand Up @@ -106,7 +106,7 @@ static const char HELP_STRING[] =
" --platform=WORD Specify platform of game (allowed values: 2gs, 3do,\n"
" acorn, amiga, atari, c64, fmtowns, nes, mac, pc, pc98,\n"
" pce, segacd, wii, windows)\n"
" --savepath=PATH Path to where savegames are stored\n"
" --savepath=PATH Path to where saved games are stored\n"
" --extrapath=PATH Extra path to additional game data\n"
" --soundfont=FILE Select the SoundFont for MIDI playback (only\n"
" supported by some MIDI drivers)\n"
Expand Down Expand Up @@ -401,7 +401,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha

DO_LONG_OPTION("list-saves")
// FIXME: Need to document this.
// TODO: Make the argument optional. If no argument is given, list all savegames
// TODO: Make the argument optional. If no argument is given, list all saved games
// for all configured targets.
return "list-saves";
END_OPTION
Expand Down Expand Up @@ -529,9 +529,9 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
DO_LONG_OPTION("savepath")
Common::FSNode path(option);
if (!path.exists()) {
usage("Non-existent savegames path '%s'", option);
usage("Non-existent saved games path '%s'", option);
} else if (!path.isWritable()) {
usage("Non-writable savegames path '%s'", option);
usage("Non-writable saved games path '%s'", option);
}
END_OPTION

Expand Down Expand Up @@ -693,7 +693,7 @@ static Common::Error listSaves(const char *target) {
return Common::Error(Common::kEnginePluginNotSupportSaves,
Common::String::format("target '%s', gameid '%s", target, gameid.c_str()));
} else {
// Query the plugin for a list of savegames
// Query the plugin for a list of saved games
SaveStateList saveList = (*plugin)->listSaves(target);

if (saveList.size() > 0) {
Expand Down
16 changes: 8 additions & 8 deletions gui/launcher.cpp
Expand Up @@ -194,10 +194,10 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)

// GUI: Label & edit widget for the game ID
if (g_system->getOverlayWidth() > 320)
new StaticTextWidget(tab, "GameOptions_Game.Id", _("ID:"), _("Short game identifier used for referring to savegames and running the game from the command line"));
new StaticTextWidget(tab, "GameOptions_Game.Id", _("ID:"), _("Short game identifier used for referring to saved games and running the game from the command line"));
else
new StaticTextWidget(tab, "GameOptions_Game.Id", _c("ID:", "lowres"), _("Short game identifier used for referring to savegames and running the game from the command line"));
_domainWidget = new DomainEditTextWidget(tab, "GameOptions_Game.Domain", _domain, _("Short game identifier used for referring to savegames and running the game from the command line"));
new StaticTextWidget(tab, "GameOptions_Game.Id", _c("ID:", "lowres"), _("Short game identifier used for referring to saved games and running the game from the command line"));
_domainWidget = new DomainEditTextWidget(tab, "GameOptions_Game.Domain", _domain, _("Short game identifier used for referring to saved games and running the game from the command line"));

// GUI: Label & edit widget for the description
if (g_system->getOverlayWidth() > 320)
Expand Down Expand Up @@ -336,10 +336,10 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)

// GUI: Button + Label for the save path
if (g_system->getOverlayWidth() > 320)
new ButtonWidget(tab, "GameOptions_Paths.Savepath", _("Save Path:"), _("Specifies where your savegames are put"), kCmdSaveBrowser);
new ButtonWidget(tab, "GameOptions_Paths.Savepath", _("Save Path:"), _("Specifies where your saved games are put"), kCmdSaveBrowser);
else
new ButtonWidget(tab, "GameOptions_Paths.Savepath", _c("Save Path:", "lowres"), _("Specifies where your savegames are put"), kCmdSaveBrowser);
_savePathWidget = new StaticTextWidget(tab, "GameOptions_Paths.SavepathText", savePath, _("Specifies where your savegames are put"));
new ButtonWidget(tab, "GameOptions_Paths.Savepath", _c("Save Path:", "lowres"), _("Specifies where your saved games are put"), kCmdSaveBrowser);
_savePathWidget = new StaticTextWidget(tab, "GameOptions_Paths.SavepathText", savePath, _("Specifies where your saved games are put"));

_savePathClearButton = addClearButton(tab, "GameOptions_Paths.SavePathClearButton", kCmdSavePathClear);

Expand Down Expand Up @@ -630,7 +630,7 @@ LauncherDialog::LauncherDialog()
new ButtonWidget(this, "Launcher.StartButton", _("~S~tart"), _("Start selected game"), kStartCmd);

_loadButton =
new ButtonWidget(this, "Launcher.LoadGameButton", _("~L~oad..."), _("Load savegame for selected game"), kLoadGameCmd);
new ButtonWidget(this, "Launcher.LoadGameButton", _("~L~oad..."), _("Load saved game for selected game"), kLoadGameCmd);

// Above the lowest button rows: two more buttons (directly below the list box)
if (g_system->getOverlayWidth() > 320) {
Expand Down Expand Up @@ -996,7 +996,7 @@ void LauncherDialog::loadGameButtonPressed(int item) {
#ifdef ENABLE_EVENTRECORDER
void LauncherDialog::recordGame(int item) {
RecorderDialog recorderDialog;
MessageDialog alert(_("Do you want to load savegame?"),
MessageDialog alert(_("Do you want to load saved game?"),
_("Yes"), _("No"));
switch(recorderDialog.runModal(_domains[item])) {
case RecorderDialog::kRecordDialogClose:
Expand Down
8 changes: 4 additions & 4 deletions gui/options.cpp
Expand Up @@ -1131,10 +1131,10 @@ GlobalOptionsDialog::GlobalOptionsDialog()

// Save game path
if (g_system->getOverlayWidth() > 320)
new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _("Save Path:"), _("Specifies where your savegames are put"), kChooseSaveDirCmd);
new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _("Save Path:"), _("Specifies where your saved games are put"), kChooseSaveDirCmd);
else
new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _c("Save Path:", "lowres"), _("Specifies where your savegames are put"), kChooseSaveDirCmd);
_savePath = new StaticTextWidget(tab, "GlobalOptions_Paths.SavePath", "/foo/bar", _("Specifies where your savegames are put"));
new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _c("Save Path:", "lowres"), _("Specifies where your saved games are put"), kChooseSaveDirCmd);
_savePath = new StaticTextWidget(tab, "GlobalOptions_Paths.SavePath", "/foo/bar", _("Specifies where your saved games are put"));

_savePathClearButton = addClearButton(tab, "GlobalOptions_Paths.SavePathClearButton", kSavePathClearCmd);

Expand Down Expand Up @@ -1376,7 +1376,7 @@ void GlobalOptionsDialog::close() {
void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) {
case kChooseSaveDirCmd: {
BrowserDialog browser(_("Select directory for savegames"), true);
BrowserDialog browser(_("Select directory for saved games"), true);
if (browser.runModal() > 0) {
// User made his choice...
Common::FSNode dir(browser.getResult());
Expand Down
6 changes: 3 additions & 3 deletions gui/saveload-dialog.cpp
Expand Up @@ -92,7 +92,7 @@ void SaveLoadChooserDialog::open() {
Dialog::open();

// So that quitting ScummVM will not cause the dialog result to say a
// savegame was selected.
// saved game was selected.
setResult(-1);
}

Expand Down Expand Up @@ -272,7 +272,7 @@ void SaveLoadChooserSimple::handleCommand(CommandSender *sender, uint32 cmd, uin
break;
case kDelCmd:
if (selItem >= 0 && _delSupport) {
MessageDialog alert(_("Do you really want to delete this savegame?"),
MessageDialog alert(_("Do you really want to delete this saved game?"),
_("Delete"), _("Cancel"));
if (alert.runModal() == kMessageOK) {
_metaEngine->removeSaveState(_target.c_str(), _saveList[selItem].getSaveSlot());
Expand Down Expand Up @@ -488,7 +488,7 @@ void SaveLoadChooserSimple::updateSaveList() {
}
}

// Show "Untitled savestate" for empty/whitespace savegame descriptions
// Show "Untitled savestate" for empty/whitespace saved game descriptions
Common::String description = x->getDescription();
Common::String trimmedDescription = description;
trimmedDescription.trim();
Expand Down
12 changes: 6 additions & 6 deletions po/be_BY.po
Expand Up @@ -151,7 +151,7 @@ msgstr "ID:"

#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to savegames and running the game "
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"ºÐàÞâÚö öÔíÝâëäöÚÐâÐà, ÒëÚÐàëáâÞþÒÐÝë ÔÛï öÜñÝÐþ ×ÐåÐÒÐÝÝïþ ÓãÛìÝïþ ö ÔÛï "
Expand Down Expand Up @@ -321,7 +321,7 @@ msgstr "

#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137
msgid "Specifies where your savegames are put"
msgid "Specifies where your saved games are put"
msgstr "¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ×ÐåÐÒÐÝÝïþ ÓãÛìÝö"

#: gui/launcher.cpp:341 gui/options.cpp:1136
Expand Down Expand Up @@ -402,7 +402,7 @@ msgid "~L~oad..."
msgstr "~·~ÐÓàã×öæì..."

#: gui/launcher.cpp:633
msgid "Load savegame for selected game"
msgid "Load saved game for selected game"
msgstr "·ÐÓàã×öæì ×ÐåÐÒÐÝÝÕ ÔÛï ÐÑàÐÝÐÙ ÓãÛìÝö"

#: gui/launcher.cpp:638
Expand Down Expand Up @@ -510,7 +510,7 @@ msgid "Do you really want to remove this game configuration?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ÒëÔÐÛöæì ÝÐÛÐÔë ÔÛï ÓíâÐÙ ÓãÛìÝö?"

#: gui/launcher.cpp:999
msgid "Do you want to load savegame?"
msgid "Do you want to load saved game?"
msgstr "²ë ÖÐÔÐÕæÕ ×ÐÓàã×öæì ÓãÛìÝî?"

#: gui/launcher.cpp:1048
Expand Down Expand Up @@ -916,7 +916,7 @@ msgid "You have to restart ScummVM before your changes will take effect."
msgstr "²ë ßÐÒöÝÝë ßÕàÐ×Ðßãáæöæì ScummVM, ÚÐÑ ãÖëæì ×ÜÕÝë."

#: gui/options.cpp:1379
msgid "Select directory for savegames"
msgid "Select directory for saved games"
msgstr "°ÑïàëæÕ ÔëàíÚâÞàëî ÔÛï ×ÐåÐÒÐÝÝïþ"

#: gui/options.cpp:1386
Expand Down Expand Up @@ -968,7 +968,7 @@ msgid "Delete"
msgstr "²ëÔÐÛöæì"

#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this savegame?"
msgid "Do you really want to delete this saved game?"
msgstr "²ë áÐßàÐþÔë ÖÐÔÐÕæÕ ÒëÔÐÛöæì ÓíâÐ ×ÐåÐÒÐÝÝÕ?"

#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875
Expand Down
12 changes: 6 additions & 6 deletions po/ca_ES.po
Expand Up @@ -148,7 +148,7 @@ msgstr "Identificador:"

#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to savegames and running the game "
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Identificador de joc curt utilitzat per referir-se a les partides i per "
Expand Down Expand Up @@ -318,7 +318,7 @@ msgstr "Cam

#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137
msgid "Specifies where your savegames are put"
msgid "Specifies where your saved games are put"
msgstr "Especifica on es desaran les partides"

#: gui/launcher.cpp:341 gui/options.cpp:1136
Expand Down Expand Up @@ -400,7 +400,7 @@ msgid "~L~oad..."
msgstr "~C~arrega..."

#: gui/launcher.cpp:633
msgid "Load savegame for selected game"
msgid "Load saved game for selected game"
msgstr "Carrega una partida pel joc seleccionat"

#: gui/launcher.cpp:638
Expand Down Expand Up @@ -511,7 +511,7 @@ msgstr "Realment voleu suprimir la configuraci

#: gui/launcher.cpp:999
#, fuzzy
msgid "Do you want to load savegame?"
msgid "Do you want to load saved game?"
msgstr "Voleu carregar o desar el joc?"

#: gui/launcher.cpp:1048
Expand Down Expand Up @@ -917,7 +917,7 @@ msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Heu de reiniciar ScummVM perquè tots els canvis tinguin efecte."

#: gui/options.cpp:1379
msgid "Select directory for savegames"
msgid "Select directory for saved games"
msgstr "Seleccioneu el directori de les partides desades"

#: gui/options.cpp:1386
Expand Down Expand Up @@ -971,7 +971,7 @@ msgid "Delete"
msgstr "Suprimeix"

#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this savegame?"
msgid "Do you really want to delete this saved game?"
msgstr "Realment voleu suprimir aquesta partida?"

#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875
Expand Down
12 changes: 6 additions & 6 deletions po/cs_CZ.po
Expand Up @@ -152,7 +152,7 @@ msgstr "ID:"

#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to savegames and running the game "
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Krátký identifikátor her, pou¾ívaný jako odkaz k ulo¾eným hrám a spu¹tìní "
Expand Down Expand Up @@ -320,7 +320,7 @@ msgstr "Cesta pro ulo

#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137
msgid "Specifies where your savegames are put"
msgid "Specifies where your saved games are put"
msgstr "Stanovuje, kam jsou umístìny va¹e ulo¾ené hry"

#: gui/launcher.cpp:341 gui/options.cpp:1136
Expand Down Expand Up @@ -401,7 +401,7 @@ msgid "~L~oad..."
msgstr "~N~ahrát..."

#: gui/launcher.cpp:633
msgid "Load savegame for selected game"
msgid "Load saved game for selected game"
msgstr "Nahrát ulo¾enou pozici pro zvolenou hru"

#: gui/launcher.cpp:638
Expand Down Expand Up @@ -509,7 +509,7 @@ msgid "Do you really want to remove this game configuration?"
msgstr "Opravdu chcete odstranit nastavení této hry?"

#: gui/launcher.cpp:999
msgid "Do you want to load savegame?"
msgid "Do you want to load saved game?"
msgstr "Chcete naèíst ulo¾enou pozici?"

#: gui/launcher.cpp:1048
Expand Down Expand Up @@ -911,7 +911,7 @@ msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Pro pou¾ití tìchto nastavení musíte restartovat ScummVM."

#: gui/options.cpp:1379
msgid "Select directory for savegames"
msgid "Select directory for saved games"
msgstr "Vybrat adresáø pro ulo¾ené hry"

#: gui/options.cpp:1386
Expand Down Expand Up @@ -963,7 +963,7 @@ msgid "Delete"
msgstr "Smazat"

#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this savegame?"
msgid "Do you really want to delete this saved game?"
msgstr "Opravdu chcete tuto ulo¾enou hru vymazat"

#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875
Expand Down
12 changes: 6 additions & 6 deletions po/da_DA.po
Expand Up @@ -150,7 +150,7 @@ msgstr "ID:"

#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to savegames and running the game "
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spil identifikator til brug for gemmer, og for at køre spillet fra "
Expand Down Expand Up @@ -320,7 +320,7 @@ msgstr "Gemme sti:"

#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137
msgid "Specifies where your savegames are put"
msgid "Specifies where your saved games are put"
msgstr "Angiver hvor dine gemmer bliver lagt"

#: gui/launcher.cpp:341 gui/options.cpp:1136
Expand Down Expand Up @@ -401,7 +401,7 @@ msgid "~L~oad..."
msgstr "Ind~l~æs..."

#: gui/launcher.cpp:633
msgid "Load savegame for selected game"
msgid "Load saved game for selected game"
msgstr "Indlæs gemmer for det valgte spil"

#: gui/launcher.cpp:638
Expand Down Expand Up @@ -509,7 +509,7 @@ msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne denne spil konfiguration?"

#: gui/launcher.cpp:999
msgid "Do you want to load savegame?"
msgid "Do you want to load saved game?"
msgstr "Vil du indlæse gemmer?"

#: gui/launcher.cpp:1048
Expand Down Expand Up @@ -910,7 +910,7 @@ msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Du skal genstarte ScummVM før dine ændringer har effekt."

#: gui/options.cpp:1379
msgid "Select directory for savegames"
msgid "Select directory for saved games"
msgstr "Vælg bibliotek til gemmer"

#: gui/options.cpp:1386
Expand Down Expand Up @@ -962,7 +962,7 @@ msgid "Delete"
msgstr "Slet"

#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this savegame?"
msgid "Do you really want to delete this saved game?"
msgstr "Vil du virkelig slette denne gemmer?"

#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875
Expand Down

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