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BLADERUNNER: Restored - KIA object type for snake, slug, fish
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antoniou79 committed Aug 28, 2019
1 parent 329da80 commit 0486b30
Showing 1 changed file with 5 additions and 0 deletions.
5 changes: 5 additions & 0 deletions engines/bladerunner/script/init_script.cpp
Expand Up @@ -2600,6 +2600,11 @@ void InitScript::Init_CDB() {
CDB_Set_Clue_Asset_Type(kClueChessTable, kClueTypeAudioRecording);
CDB_Set_Clue_Asset_Type(kClueStaggeredbyPunches, kClueTypeAudioRecording);
CDB_Set_Clue_Asset_Type(kClueMaggieBracelet, kClueTypeObject);
if (_vm->_cutContent) {
CDB_Set_Clue_Asset_Type(kClueGarterSnake, kClueTypeObject);
CDB_Set_Clue_Asset_Type(kClueGoldfish, kClueTypeObject);
CDB_Set_Clue_Asset_Type(kClueSlug, kClueTypeObject);
}
CDB_Set_Clue_Asset_Type(kClueEnvelope, kClueTypeObject);
CDB_Set_Clue_Asset_Type(kClueIzosFriend, kClueTypePhotograph);
CDB_Set_Clue_Asset_Type(kClueChinaBarSecurityPhoto, kClueTypePhotograph);
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