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GOB: Reorganize the detection tables
The big table with it's 330 entries grew far too messy and unwieldy, so I'm splitting it into several files. One file for each game, with some exceptions: - The Playtoons series - The ADI / Addy 2 series - The ADI / Addy 4 series - The Adibou / Addy Junior series
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#ifndef GOB_DETECTION_TABLES_H | ||
#define GOB_DETECTION_TABLES_H | ||
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namespace Gob { | ||
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struct GOBGameDescription { | ||
ADGameDescription desc; | ||
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GameType gameType; | ||
int32 features; | ||
const char *startStkBase; | ||
const char *startTotBase; | ||
uint32 demoIndex; | ||
}; | ||
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} | ||
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using namespace Common; | ||
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// Game IDs and proper names | ||
static const PlainGameDescriptor gobGames[] = { | ||
{"gob", "Gob engine game"}, | ||
{"gob1", "Gobliiins"}, | ||
{"gob1cd", "Gobliiins CD"}, | ||
{"gob2", "Gobliins 2"}, | ||
{"gob2cd", "Gobliins 2 CD"}, | ||
{"ween", "Ween: The Prophecy"}, | ||
{"bargon", "Bargon Attack"}, | ||
{"littlered", "Once Upon A Time: Little Red Riding Hood"}, | ||
{"ajworld", "A.J.'s World of Discovery"}, | ||
{"gob3", "Goblins Quest 3"}, | ||
{"gob3cd", "Goblins Quest 3 CD"}, | ||
{"lit1", "Lost in Time Part 1"}, | ||
{"lit2", "Lost in Time Part 2"}, | ||
{"lit", "Lost in Time"}, | ||
{"inca2", "Inca II: Wiracocha"}, | ||
{"woodruff", "The Bizarre Adventures of Woodruff and the Schnibble"}, | ||
{"dynasty", "The Last Dynasty"}, | ||
{"urban", "Urban Runner"}, | ||
{"playtoons1", "Playtoons 1 - Uncle Archibald"}, | ||
{"playtoons2", "Playtoons 2 - The Case of the Counterfeit Collaborator"}, | ||
{"playtoons3", "Playtoons 3 - The Secret of the Castle"}, | ||
{"playtoons4", "Playtoons 4 - The Mandarine Prince"}, | ||
{"playtoons5", "Playtoons 5 - The Stone of Wakan"}, | ||
{"playtnck1", "Playtoons Construction Kit 1 - Monsters"}, | ||
{"playtnck2", "Playtoons Construction Kit 2 - Knights"}, | ||
{"playtnck3", "Playtoons Construction Kit 3 - Far West"}, | ||
{"bambou", "Playtoons Limited Edition - Bambou le sauveur de la jungle"}, | ||
{"fascination", "Fascination"}, | ||
{"geisha", "Geisha"}, | ||
{"adi2", "ADI 2"}, | ||
{"adi4", "ADI 4"}, | ||
{"adibou2", "Adibou 2"}, | ||
{"adibou1", "Adibou 1"}, | ||
{0, 0} | ||
}; | ||
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// Obsolete IDs we don't want anymore | ||
static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = { | ||
{"gob1", "gob", kPlatformUnknown}, | ||
{"gob2", "gob", kPlatformUnknown}, | ||
{0, 0, kPlatformUnknown} | ||
}; | ||
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namespace Gob { | ||
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// Detection tables | ||
static const GOBGameDescription gameDescriptions[] = { | ||
#include "gob/detection/tables_gob1.h" // Gobliiins | ||
#include "gob/detection/tables_gob2.h" // Gobliins 2: The Prince Buffoon | ||
#include "gob/detection/tables_gob3.h" // Goblins 3 / Goblins Quest 3 | ||
#include "gob/detection/tables_ween.h" // Ween: The Prophecy | ||
#include "gob/detection/tables_bargon.h" // Bargon Attack | ||
#include "gob/detection/tables_littlered.h" // Once Upon A Time: Little Red Riding Hood | ||
#include "gob/detection/tables_lit.h" // Lost in Time | ||
#include "gob/detection/tables_fascin.h" // Fascination | ||
#include "gob/detection/tables_geisha.h" // Geisha | ||
#include "gob/detection/tables_inca2.h" // Inca II: Wiracocha | ||
#include "gob/detection/tables_woodruff.h" // (The Bizarre Adventures of) Woodruff and the Schnibble (of Azimuth) | ||
#include "gob/detection/tables_dynasty.h" // The Last Dynasty | ||
#include "gob/detection/tables_urban.h" // Urban Runner | ||
#include "gob/detection/tables_playtoons.h" // The Playtoons series | ||
#include "gob/detection/tables_adi2.h" // The ADI / Addy 2 series | ||
#include "gob/detection/tables_adi4.h" // The ADI / Addy 4 series | ||
#include "gob/detection/tables_adibou.h" // The Adibou / Addy Junior series | ||
#include "gob/detection/tables_ajworld.h" // A.J.'s World of Discovery / ADI Jr. | ||
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{ AD_TABLE_END_MARKER, kGameTypeNone, kFeaturesNone, 0, 0, 0} | ||
}; | ||
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// File-based fallback tables | ||
#include "gob/detection/tables_fallback.h" | ||
} | ||
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#endif // GOB_DETECTION_TABLES_H |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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/* Detection tables for the ADI / Addy 2 series. */ | ||
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#ifndef GOB_DETECTION_TABLES_ADI2_H | ||
#define GOB_DETECTION_TABLES_ADI2_H | ||
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// -- French: Adi -- | ||
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{ | ||
{ | ||
"adi2", | ||
"Adi 2.0 for Teachers", | ||
AD_ENTRY1s("adi2.stk", "da6f1fb68bff32260c5eecdf9286a2f5", 1533168), | ||
FR_FRA, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO0() | ||
}, | ||
kGameTypeAdi2, | ||
kFeaturesNone, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
{ // Found in french ADI 2 Francais-Maths CM1. Exact version not specified. | ||
{ | ||
"adi2", | ||
"Adi 2", | ||
AD_ENTRY1s("adi2.stk", "23f279615c736dc38320f1348e70c36e", 10817668), | ||
FR_FRA, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO1(GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
{ // Found in french ADI 2 Francais-Maths CE2. Exact version not specified. | ||
{ | ||
"adi2", | ||
"Adi 2", | ||
AD_ENTRY1s("adi2.stk", "d4162c4298f9423ecc1fb04965557e90", 11531214), | ||
FR_FRA, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO1(GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
{ | ||
{ | ||
"adi2", | ||
"Adi 2.5", | ||
AD_ENTRY1s("adi2.stk", "fcac60e6627f37aee219575b60859de9", 16944268), | ||
FR_FRA, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO1(GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
{ | ||
{ | ||
"adi2", | ||
"Adi 2.5", | ||
AD_ENTRY1s("adi2.stk", "072d5e2d7826a7c055865568ebf918bb", 16934596), | ||
FR_FRA, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO1(GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
{ | ||
{ | ||
"adi2", | ||
"Adi 2.6", | ||
AD_ENTRY1s("adi2.stk", "2fb940eb8105b12871f6b88c8c4d1615", 16780058), | ||
FR_FRA, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO1(GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
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// -- German: Addy -- | ||
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{ | ||
{ | ||
"adi2", | ||
"Adi 2.6", | ||
AD_ENTRY1s("adi2.stk", "fde7d98a67dbf859423b6473796e932a", 18044780), | ||
DE_DEU, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO1(GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
{ | ||
{ | ||
"adi2", | ||
"Adi 2.7.1", | ||
AD_ENTRY1s("adi2.stk", "6fa5dffebf5c7243c6af6b8c188ee00a", 19278008), | ||
FR_FRA, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO1(GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
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// -- Spanish: Adi -- | ||
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{ | ||
{ | ||
"adi2", | ||
"Adi 2", | ||
AD_ENTRY1s("adi2.stk", "2a40bb48ccbd4e6fb3f7f0fc2f069d80", 17720132), | ||
ES_ESP, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO1(GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
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// -- English: ADI (Amiga) -- | ||
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{ | ||
{ | ||
"adi2", | ||
"Adi 2", | ||
AD_ENTRY1s("adi2.stk", "29694c5a649298a42f87ae731d6d6f6d", 311132), | ||
EN_ANY, | ||
kPlatformAmiga, | ||
ADGF_NO_FLAGS, | ||
GUIO0() | ||
}, | ||
kGameTypeAdi2, | ||
kFeaturesNone, | ||
"adi2.stk", "ediintro.tot", 0 | ||
}, | ||
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// -- Demos -- | ||
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{ | ||
{ | ||
"adi2", | ||
"Non-Interactive Demo", | ||
{ | ||
{"demo.scn", 0, "8b5ba359fd87d586ad39c1754bf6ea35", 168}, | ||
{"demadi2t.vmd", 0, "08a1b18cfe2015d3b43270da35cc813d", 7250723}, | ||
{"demarch.vmd", 0, "4c4a4616585d40ef3df209e3c3911062", 5622731}, | ||
{"demobou.vmd", 0, "2208b9855775564d15c4a5a559da0aec", 3550511}, | ||
{0, 0, 0, 0} | ||
}, | ||
EN_ANY, | ||
kPlatformPC, | ||
ADGF_NO_FLAGS, | ||
GUIO3(GUIO_NOSUBTITLES, GUIO_NOSPEECH, GUIO_NOASPECT) | ||
}, | ||
kGameTypeAdi2, | ||
kFeatures640x480 | kFeaturesSCNDemo, | ||
0, 0, 1 | ||
}, | ||
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#endif // GOB_DETECTION_TABLES_ADI2_H |
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