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TSAGE: Fix for R2R player sometimes appearing black after reloading
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dreammaster committed Oct 20, 2013
1 parent cb41847 commit 0a4a14c
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions engines/tsage/ringworld2/ringworld2_logic.cpp
Expand Up @@ -622,9 +622,8 @@ void SceneHandlerExt::process(Event &event) {
}

void SceneHandlerExt::postLoad(int priorSceneBeforeLoad, int currentSceneBeforeLoad) {
if (priorSceneBeforeLoad == -1 || priorSceneBeforeLoad == 50
|| currentSceneBeforeLoad == 180 || priorSceneBeforeLoad == 205)
setupPaletteMaps();
// Set up the shading maps used for showing the player in shadows
setupPaletteMaps();

if (currentSceneBeforeLoad == 2900) {
R2_GLOBALS._gfxFontNumber = 50;
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