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HOPKINS: Some more refactoring
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Strangerke committed Dec 8, 2012
1 parent 706e158 commit 0e1eeaa
Showing 1 changed file with 99 additions and 53 deletions.
152 changes: 99 additions & 53 deletions engines/hopkins/sound.cpp
Expand Up @@ -124,34 +124,45 @@ void SoundManager::VERIF_SOUND() {
}

void SoundManager::LOAD_ANM_SOUND() {
if (SPECIAL_SOUND == 200)
VOICE_MIX(682, 1);
if (SPECIAL_SOUND == 199)
LOAD_WAV("SOUND22.WAV", 1);
if (SPECIAL_SOUND == 198)
LOAD_WAV("SOUND3.WAV", 1);
if (SPECIAL_SOUND == 16)
LOAD_WAV("SOUND16.WAV", 1);
if (SPECIAL_SOUND == 14)
LOAD_WAV("SOUND14.WAV", 1);
if (SPECIAL_SOUND == 208)
LOAD_WAV("SOUND77.WAV", 1);
if (SPECIAL_SOUND == 210)
LOAD_WAV("SOUND78.WAV", 1);
if (SPECIAL_SOUND == 211)
LOAD_WAV("SOUND78.WAV", 1);
if (SPECIAL_SOUND == 5)
LOAD_WAV("CRIE.WAV", 1);
if (SPECIAL_SOUND == 2) {
switch (SPECIAL_SOUND) {
case 2:
CHARGE_SAMPLE(5, "mitra1.wav");
CHARGE_SAMPLE(1, "tir2.wav");
CHARGE_SAMPLE(2, "sound6.wav");
CHARGE_SAMPLE(3, "sound5.WAV");
CHARGE_SAMPLE(4, "sound4.WAV");
}
if (SPECIAL_SOUND == 229) {
break;
case 5:
LOAD_WAV("CRIE.WAV", 1);
break;
case 14:
LOAD_WAV("SOUND14.WAV", 1);
break;
case 16:
LOAD_WAV("SOUND16.WAV", 1);
break;
case 198:
LOAD_WAV("SOUND3.WAV", 1);
break;
case 199:
LOAD_WAV("SOUND22.WAV", 1);
break;
case 200:
VOICE_MIX(682, 1);
break;
case 208:
LOAD_WAV("SOUND77.WAV", 1);
break;
case 210:
LOAD_WAV("SOUND78.WAV", 1);
break;
case 211:
LOAD_WAV("SOUND78.WAV", 1);
break;
case 229:
LOAD_WAV("SOUND80.WAV", 1);
LOAD_WAV("SOUND82.WAV", 2);
break;
}
}

Expand Down Expand Up @@ -213,68 +224,103 @@ void SoundManager::WSOUND(int soundNumber) {
if (old_music != soundNumber || !MOD_FLAG) {
if (MOD_FLAG == 1)
WSOUND_OFF();
if (soundNumber == 1)

switch (soundNumber) {
case 1:
PLAY_MOD("appar");
if (soundNumber == 2)
break;
case 2:
PLAY_MOD("ville");
if (soundNumber == 3)
break;
case 3:
PLAY_MOD("Rock");
if (soundNumber == 4)
break;
case 4:
PLAY_MOD("polic");
if (soundNumber == 5)
break;
case 5:
PLAY_MOD("deep");
if (soundNumber == 6)
break;
case 6:
PLAY_MOD("purga");
if (soundNumber == 12)
PLAY_MOD("purg2");
if (soundNumber == 7)
break;
case 7:
PLAY_MOD("rivie");
if (soundNumber == 8)
break;
case 8:
PLAY_MOD("SUSPE");
if (soundNumber == 9)
break;
case 9:
PLAY_MOD("labo");
if (soundNumber == 10)
break;
case 10:
PLAY_MOD("cadav");
if (soundNumber == 11)
break;
case 11:
PLAY_MOD("caban");
if (soundNumber == 13)
break;
case 12:
PLAY_MOD("purg2");
break;
case 13:
PLAY_MOD("foret");
if (soundNumber == 14)
break;
case 14:
PLAY_MOD("ile");
if (soundNumber == 15)
break;
case 15:
PLAY_MOD("ile2");
if (soundNumber == 16)
break;
case 16:
PLAY_MOD("hopki");
if (soundNumber == 17)
break;
case 17:
PLAY_MOD("peur");
if (soundNumber == 18)
break;
case 18:
PLAY_MOD("peur");
if (soundNumber == 19)
break;
case 19:
PLAY_MOD("BASE");
if (soundNumber == 20)
break;
case 20:
PLAY_MOD("cada2");
if (soundNumber == 21)
break;
case 21:
PLAY_MOD("usine");
if (soundNumber == 22)
break;
case 22:
PLAY_MOD("chien");
if (soundNumber == 23)
break;
case 23:
PLAY_MOD("coeur");
if (soundNumber == 24)
break;
case 24:
PLAY_MOD("stand");
if (soundNumber == 25)
break;
case 25:
PLAY_MOD("ocean");
if (soundNumber == 26)
break;
case 26:
PLAY_MOD("base3");
if (soundNumber == 27)
break;
case 27:
PLAY_MOD("gloop");
if (soundNumber == 28)
break;
case 28:
PLAY_MOD("cant");
if (soundNumber == 29)
break;
case 29:
PLAY_MOD("feel");
if (soundNumber == 30)
break;
case 30:
PLAY_MOD("lost");
if (soundNumber == 31)
break;
case 31:
PLAY_MOD("tobac");
break;
}

old_music = soundNumber;
}
}
Expand Down

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