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PS2: Added compact Makefile.ps2.dev for debug
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# SCUMMVM-PS2 MakeFile | ||
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# Use only this section to modify how the makefile behaves ------------ | ||
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# Scummvm engine config: choose which engines are enabled | ||
ENABLE_SCUMM = $(ENABLED) | ||
ENABLE_SCUMM_7_8 = 1 | ||
# ENABLE_HE = 1 | ||
ENABLE_SCI = $(ENABLED) | ||
# ENABLE_SCI32 = $(ENABLED) | ||
# ENABLE_SKY = $(ENABLED) | ||
# ENABLE_SWORD1 = $(ENABLED) | ||
# ENABLE_SWORD2 = $(ENABLED) | ||
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# Set to 1 to enable seeing the commands to gcc | ||
VERBOSE_BUILD = 1 | ||
# Set to 1 to enable, 0 to disable dynamic modules | ||
DYNAMIC_MODULES = 0 | ||
# Set to 1 to enable debugging | ||
ENABLE_DEBUG = 0 | ||
# Set to 1 to enable profiling | ||
ENABLE_PROFILING = 1 | ||
# Set to 1 to disable HDD+NET | ||
DISABLE_NETWORK = 0 | ||
# Set to 1 to enable, 0 to disable libmad and libogg | ||
USE_LIBMAD = 1 | ||
USE_LIBOGG = 1 | ||
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# --------------------------------------------------------------------- | ||
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# General variables | ||
srcdir = ../../.. | ||
VPATH = $(srcdir) | ||
TARGET = scummvm.elf | ||
# PS2 SDK location variables | ||
# PS2SDK = /works/tools/devel/ps2/sdk | ||
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# Check PS2SDK presence | ||
ifeq ($(PS2SDK),) | ||
$(error $$(PS2SDK) needs to be set.) | ||
endif | ||
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# Variables for common Scummvm makefile | ||
CC = ee-gcc | ||
CXX = ee-g++ | ||
FLAGS = -pedantic -Wall -W | ||
FLAGS += -Wcast-qual -Wconversion -Wpointer-arith -Wshadow -Wwrite-strings | ||
FLAGS += -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-unused-parameter | ||
CFLAGS = $(FLAGS) -std=c99 | ||
CXXFLAGS = $(FLAGS) -Wnon-virtual-dtor -Wno-reorder -fno-exceptions -fno-rtti | ||
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DEFINES = -D_EE -D__PLAYSTATION2__ -D__NEW_PS2SDK__ -DUSE_ZLIB -DFORCE_RTL -DDATA_PATH=\"host:data\" | ||
DEFINES += -DDISABLE_SAVEGAME_SORTING -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL -DDISABLE_SID -DDISABLE_NES_APU | ||
# DEFINES += -DLOGORRHEIC | ||
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INCDIR := $(PS2SDK)/ee/include $(PS2SDK)/common/include $(PS2SDK)/ports/include . $(srcdir) $(srcdir)/engines | ||
INCLUDES := $(addprefix -I, $(INCDIR)) | ||
DEPDIR = .deps | ||
MODULE_DIRS += ./ | ||
MKDIR = mkdir -p | ||
RM = rm -f | ||
RM_REC = rm -rf | ||
AR = ee-ar cru | ||
RANLIB = ee-ranlib | ||
STRIP = ee-strip | ||
AS = ee-gcc | ||
LD = ee-gcc | ||
HAVE_GCC3 = true | ||
CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP | ||
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# Variables for dynamic plugin building | ||
PLUGIN_PREFIX = | ||
PLUGIN_SUFFIX = .plg | ||
PLUGIN_EXTRA_DEPS = $(TARGET) | ||
PLUGIN_LDFLAGS = -nostartfiles $(srcdir)/backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(TARGET),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms | ||
PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc | ||
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# Test for adding different libs | ||
ifeq ($(USE_LIBMAD),1) | ||
DEFINES += -DUSE_MAD | ||
LIBS += -lmad | ||
endif | ||
ifeq ($(USE_LIBOGG), 1) | ||
DEFINES += -DUSE_VORBIS -DUSE_TREMOR | ||
LIBS += -ltremor | ||
endif | ||
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# Test for dynamic plugins | ||
ifeq ($(DYNAMIC_MODULES),1) | ||
ENABLED = DYNAMIC_PLUGIN | ||
DEFINES += -DDYNAMIC_MODULES -DUSE_ELF_LOADER -DMIPS_TARGET -DUNCACHED_PLUGINS -DPLUGIN_DIRECTORY=\"host:plugins\" | ||
PRE_OBJS_FLAGS = -Wl,--whole-archive | ||
POST_OBJS_FLAGS = -Wl,--no-whole-archive | ||
else | ||
ENABLED = STATIC_PLUGIN | ||
endif | ||
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# Test for debug | ||
ifeq ($(ENABLE_DEBUG),1) | ||
DEFINES += -D__PS2_DEBUG__ | ||
FLAGS += -G2 -g | ||
LIBS += -lps2gdbStub -lps2ip -ldebug | ||
else | ||
DEFINES += -DRELEASE_BUILD | ||
FLAGS += -G2 -O2 -s -Wuninitialized | ||
# LDFLAGS += -s | ||
endif | ||
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# Test for profiling | ||
ifeq ($(ENABLE_PROFILING),1) | ||
DEFINES += -DENABLE_PROFILING | ||
FLAGS += -G2 -pg -g | ||
LDFLAGS += -pg | ||
endif | ||
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# Test for net support | ||
ifeq ($(DISABLE_NETWORK),1) | ||
DEFINES += -DNO_ADAPTOR | ||
endif | ||
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# PS2 LIBS | ||
PS2LIBS = -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lz -lm -lc -lfileXio -lkernel -lstdc++ | ||
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# Add in PS2SDK includes and libraries. | ||
LIBS += $(PS2LIBS) | ||
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OBJS := $(srcdir)/backends/platform/ps2/DmaPipe.o \ | ||
$(srcdir)/backends/platform/ps2/Gs2dScreen.o \ | ||
$(srcdir)/backends/platform/ps2/irxboot.o \ | ||
$(srcdir)/backends/platform/ps2/ps2input.o \ | ||
$(srcdir)/backends/platform/ps2/ps2pad.o \ | ||
$(srcdir)/backends/platform/ps2/savefilemgr.o \ | ||
$(srcdir)/backends/platform/ps2/fileio.o \ | ||
$(srcdir)/backends/platform/ps2/asyncfio.o \ | ||
$(srcdir)/backends/platform/ps2/icon.o \ | ||
$(srcdir)/backends/platform/ps2/cd.o \ | ||
$(srcdir)/backends/platform/ps2/eecodyvdfs.o \ | ||
$(srcdir)/backends/platform/ps2/rpckbd.o \ | ||
$(srcdir)/backends/platform/ps2/systemps2.o \ | ||
$(srcdir)/backends/platform/ps2/ps2mutex.o \ | ||
$(srcdir)/backends/platform/ps2/ps2time.o \ | ||
$(srcdir)/backends/platform/ps2/ps2debug.o | ||
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ifeq ($(DYNAMIC_MODULES),1) | ||
OBJS += $(srcdir)/backends/plugins/elf/elf-loader.o \ | ||
$(srcdir)/backends/plugins/elf/elf-provider.o \ | ||
$(srcdir)/backends/plugins/elf/shorts-segment-manager.o \ | ||
$(srcdir)/backends/plugins/elf/memory-manager.o \ | ||
$(srcdir)/backends/plugins/elf/mips-loader.o \ | ||
$(srcdir)/backends/plugins/elf/version.o | ||
endif | ||
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BACKEND := ps2 | ||
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# Include common Scummvm makefile | ||
include $(srcdir)/Makefile.common | ||
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LDFLAGS += -L$(PS2SDK)/ee/lib -L$(PS2SDK)/ports/lib | ||
ifeq ($(DYNAMIC_MODULES),1) | ||
LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/main_prog.ld | ||
else | ||
LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -T $(PS2SDK)/ee/startup/linkfile | ||
endif | ||
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all: $(TARGET) | ||
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$(TARGET): $(OBJS) | ||
$(LD) $(PRE_OBJS_FLAGS) $(OBJS) $(POST_OBJS_FLAGS) $(LDFLAGS) $(LIBS) -o $@ |