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NEVERHOOD: Fix bug #6540: 'NEVERHOOD: lightswitch graphical glitch'
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johndoe123 committed Apr 17, 2014
1 parent 191b258 commit 13507d1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion engines/neverhood/modules/module2200.cpp
Expand Up @@ -885,7 +885,7 @@ void Scene2205::update() {
} else if (_isLightOn && !getGlobalVar(V_LIGHTS_ON)) {
_palette->addPalette(0xD00A028D, 0, 256, 0);
changeBackground(0xD00A028D);
_ssLightSwitch->setFileHashes(0x2D339030, 0xDAC86E84);
_ssLightSwitch->setFileHashes(0xD6C86E84, 0xDAC86E84);
sendMessage(_ssDoorFrame, 0x2000, 0);
changeMouseCursor(0xA0289D08);
_isKlaymenInLight = true;
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