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ZVISION: Create skeleton engine and move code away from Engine::Run
The goal is to have Engine::Run as clean as possible. Aka mostly method calls.
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "common/scummsys.h" | ||
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#include "zvision.h" | ||
#include "common/EventRecorder.h" | ||
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namespace ZVision { | ||
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void ZVision::processEvents() { | ||
while (_eventMan->pollEvent(_event)) { | ||
switch (_event.type) { | ||
case Common::EVENT_LBUTTONDOWN: | ||
onMouseDown(_event.mouse); | ||
break; | ||
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case Common::EVENT_LBUTTONUP: | ||
break; | ||
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case Common::EVENT_RBUTTONDOWN: | ||
break; | ||
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case Common::EVENT_MOUSEMOVE: | ||
onMouseMove(_event.mouse); | ||
break; | ||
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case Common::EVENT_KEYDOWN: | ||
switch (_event.kbd.keycode) { | ||
case Common::KEYCODE_d: | ||
if (_event.kbd.hasFlags(Common::KBD_CTRL)) { | ||
// Start the debugger | ||
getDebugger()->attach(); | ||
getDebugger()->onFrame(); | ||
} | ||
break; | ||
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case Common::KEYCODE_q: | ||
if (_event.kbd.hasFlags(Common::KBD_CTRL)) | ||
quitGame(); | ||
break; | ||
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default: | ||
break; | ||
} | ||
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onKeyDown(_event.kbd.keycode); | ||
break; | ||
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default: | ||
break; | ||
} | ||
} | ||
} | ||
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void ZVision::onMouseDown(const Common::Point &pos) { | ||
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} | ||
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void ZVision::onMouseMove(const Common::Point &pos) { | ||
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} | ||
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void ZVision::onKeyDown(uint16 keyCode) { | ||
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} | ||
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} // End of namespace ZVision |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "common/scummsys.h" | ||
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#include "zvision/zvision.h" | ||
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namespace ZVision { | ||
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void ZVision::updateScripts() { | ||
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} | ||
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void ZVision::updateAnimations(uint32 detaTimeMillis) { | ||
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} | ||
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} // End namespace ZVision |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#ifndef ZVISION_SCRIPT_MANAGER_H | ||
#define ZVISION_SCRIPT_MANAGER_H | ||
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#include "common/hashmap.h" | ||
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namespace ZVision { | ||
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class ScriptManager { | ||
public: | ||
ScriptManager(); | ||
~ScriptManager(); | ||
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private: | ||
Common::HashMap<uint32, byte> _globalState; | ||
}; | ||
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} // End namespace ZVision | ||
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#endif |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "common/scummsys.h" | ||
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#include "zvision/zvision.h" | ||
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namespace ZVision { | ||
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} // End namespace ZVision |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "common/scummsys.h" | ||
#include "common/system.h" | ||
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#include "engines/engine.h" | ||
#include "graphics/decoders/tga.h" | ||
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#include "zvision/zork_avi_decoder.h" | ||
#include "zvision/zork_raw.h" | ||
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#include "common/EventRecorder.h" | ||
#include "common/file.h" | ||
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namespace ZVision { | ||
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// Taken from SCI | ||
void scale2x(const byte *src, byte *dst, int16 srcWidth, int16 srcHeight, byte bytesPerPixel) { | ||
assert(bytesPerPixel == 1 || bytesPerPixel == 2); | ||
const int newWidth = srcWidth * 2; | ||
const int pitch = newWidth * bytesPerPixel; | ||
const byte *srcPtr = src; | ||
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if (bytesPerPixel == 1) { | ||
for (int y = 0; y < srcHeight; y++) { | ||
for (int x = 0; x < srcWidth; x++) { | ||
const byte color = *srcPtr++; | ||
dst[0] = color; | ||
dst[1] = color; | ||
dst[newWidth] = color; | ||
dst[newWidth + 1] = color; | ||
dst += 2; | ||
} | ||
dst += newWidth; | ||
} | ||
} else if (bytesPerPixel == 2) { | ||
for (int y = 0; y < srcHeight; y++) { | ||
for (int x = 0; x < srcWidth; x++) { | ||
const byte color = *srcPtr++; | ||
const byte color2 = *srcPtr++; | ||
dst[0] = color; | ||
dst[1] = color2; | ||
dst[2] = color; | ||
dst[3] = color2; | ||
dst[pitch] = color; | ||
dst[pitch + 1] = color2; | ||
dst[pitch + 2] = color; | ||
dst[pitch + 3] = color2; | ||
dst += 4; | ||
} | ||
dst += pitch; | ||
} | ||
} | ||
} | ||
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void playVideo(Video::VideoDecoder *videoDecoder /*, VideoState videoState*/) { | ||
if (!videoDecoder) | ||
return; | ||
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videoDecoder->start(); | ||
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byte *scaleBuffer = 0; | ||
byte bytesPerPixel = videoDecoder->getPixelFormat().bytesPerPixel; | ||
uint16 width = videoDecoder->getWidth(); | ||
uint16 height = videoDecoder->getHeight(); | ||
uint16 pitch = videoDecoder->getWidth() * bytesPerPixel; | ||
uint16 screenWidth = 640;//g_sci->_gfxScreen->getDisplayWidth(); | ||
uint16 screenHeight = 480;//g_sci->_gfxScreen->getDisplayHeight(); | ||
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bool zoom2x = true; | ||
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if (zoom2x) { | ||
width *= 2; | ||
height *= 2; | ||
pitch *= 2; | ||
scaleBuffer = new byte[width * height * bytesPerPixel]; | ||
} | ||
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uint16 x, y; | ||
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x = (screenWidth - width) / 2; | ||
y = (screenHeight - height) / 2; | ||
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bool skipVideo = false; | ||
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while (!g_engine->shouldQuit() && !videoDecoder->endOfVideo() && !skipVideo) { | ||
if (videoDecoder->needsUpdate()) { | ||
const Graphics::Surface *frame = videoDecoder->decodeNextFrame(); | ||
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if (frame) { | ||
if (scaleBuffer) { | ||
scale2x((byte *)frame->pixels, scaleBuffer, videoDecoder->getWidth(), videoDecoder->getHeight(), bytesPerPixel); | ||
g_system->copyRectToScreen(scaleBuffer, pitch, x, y, width, height); | ||
} else { | ||
g_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, width, height); | ||
} | ||
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g_system->updateScreen(); | ||
} | ||
} | ||
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Common::Event event; | ||
while (g_system->getEventManager()->pollEvent(event)) { | ||
if ((event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) || event.type == Common::EVENT_LBUTTONUP) | ||
skipVideo = true; | ||
} | ||
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g_system->delayMillis(10); | ||
} | ||
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delete[] scaleBuffer; | ||
delete videoDecoder; | ||
} | ||
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void tests() { | ||
#if 0 | ||
// Video test | ||
Video::VideoDecoder *videoDecoder = new ZorkAVIDecoder(); | ||
if (videoDecoder && videoDecoder->loadFile("zassets/temple/t000a11c.avi")) { | ||
Common::List<Graphics::PixelFormat> formats; | ||
formats.push_back(videoDecoder->getPixelFormat()); | ||
//initGraphics(640, 480, true, formats); | ||
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playVideo(videoDecoder); | ||
} | ||
#endif | ||
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Common::File f; | ||
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#if 0 | ||
// Image test | ||
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//initGraphics(640, 480, true, &format); | ||
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if (f.open("zassets/castle/cb8eb11c.tga")) { | ||
Graphics::TGADecoder tga; | ||
if (!tga.loadStream(f)) | ||
error("Error while reading TGA image"); | ||
f.close(); | ||
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const Graphics::Surface *tgaSurface = tga.getSurface(); | ||
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Graphics::Surface *screen = g_system->lockScreen(); | ||
for (uint16 y = 0; y < tgaSurface->h; y++) | ||
memcpy(screen->getBasePtr(0, y), tgaSurface->getBasePtr(0, y), tgaSurface->pitch); | ||
g_system->unlockScreen(); | ||
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tga.destroy(); | ||
} | ||
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#endif | ||
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#if 0 | ||
// Sound test | ||
if (f.open("zassets/castle/c000h9tc.raw")) { | ||
Audio::SeekableAudioStream *audioStream = makeRawZorkStream(&f, 22050, DisposeAfterUse::YES); | ||
Audio::SoundHandle handle; | ||
g_system->getMixer()->playStream(Audio::Mixer::kSFXSoundType, &handle, audioStream); | ||
} | ||
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#endif | ||
} | ||
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} // End of namespace ZVision |
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