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GRAPHICS: Allow auxiliary surface functions to be used for 32bpp surf…
…aces
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Matthew Hoops
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May 19, 2011
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Original file line number | Diff line number | Diff line change |
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@@ -42,8 +42,10 @@ void Surface::drawLine(int x0, int y0, int x1, int y1, uint32 color) { | |
Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<byte>, this); | ||
else if (format.bytesPerPixel == 2) | ||
Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<uint16>, this); | ||
else if (format.bytesPerPixel == 4) | ||
Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<uint32>, this); | ||
else | ||
error("Surface::drawLine: bytesPerPixel must be 1 or 2"); | ||
error("Surface::drawLine: bytesPerPixel must be 1, 2, or 4"); | ||
} | ||
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void Surface::create(uint16 width, uint16 height, const PixelFormat &f) { | ||
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@@ -92,8 +94,11 @@ void Surface::hLine(int x, int y, int x2, uint32 color) { | |
} else if (format.bytesPerPixel == 2) { | ||
uint16 *ptr = (uint16 *)getBasePtr(x, y); | ||
Common::set_to(ptr, ptr + (x2-x+1), (uint16)color); | ||
} else if (format.bytesPerPixel == 4) { | ||
uint32 *ptr = (uint32 *)getBasePtr(x, y); | ||
Common::set_to(ptr, ptr + (x2-x+1), color); | ||
} else { | ||
error("Surface::hLine: bytesPerPixel must be 1 or 2"); | ||
error("Surface::hLine: bytesPerPixel must be 1, 2, or 4"); | ||
} | ||
} | ||
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@@ -122,8 +127,15 @@ void Surface::vLine(int x, int y, int y2, uint32 color) { | |
*ptr = (uint16)color; | ||
ptr += pitch/2; | ||
} | ||
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} else if (format.bytesPerPixel == 4) { | ||
uint32 *ptr = (uint32 *)getBasePtr(x, y); | ||
while (y++ <= y2) { | ||
*ptr = color; | ||
ptr += pitch / 4; | ||
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wjp
Contributor
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} | ||
} else { | ||
error("Surface::vLine: bytesPerPixel must be 1 or 2"); | ||
error("Surface::vLine: bytesPerPixel must be 1, 2, or 4"); | ||
} | ||
} | ||
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@@ -183,8 +195,8 @@ void Surface::move(int dx, int dy, int height) { | |
if ((dx == 0 && dy == 0) || height <= 0) | ||
return; | ||
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if (format.bytesPerPixel != 1 && format.bytesPerPixel != 2) | ||
error("Surface::move: bytesPerPixel must be 1 or 2"); | ||
if (format.bytesPerPixel != 1 && format.bytesPerPixel != 2 && format.bytesPerPixel != 4) | ||
error("Surface::move: bytesPerPixel must be 1, 2, or 4"); | ||
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byte *src, *dst; | ||
int x, y; | ||
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@@ -223,6 +235,10 @@ void Surface::move(int dx, int dy, int height) { | |
*(uint16 *)dst = *(const uint16 *)src; | ||
src -= 2; | ||
dst -= 2; | ||
} else if (format.bytesPerPixel == 4) { | ||
*(uint32 *)dst = *(const uint32 *)src; | ||
src -= 4; | ||
dst -= 4; | ||
} | ||
} | ||
src += pitch + (pitch - dx * format.bytesPerPixel); | ||
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@@ -240,6 +256,10 @@ void Surface::move(int dx, int dy, int height) { | |
*(uint16 *)dst = *(const uint16 *)src; | ||
src += 2; | ||
dst += 2; | ||
} else if (format.bytesPerPixel == 4) { | ||
*(uint32 *)dst = *(const uint32 *)src; | ||
src += 4; | ||
dst += 4; | ||
} | ||
} | ||
src += pitch - (pitch + dx * format.bytesPerPixel); | ||
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That reminds me, we should really make our common code not believe that the pitch can be divided through 2 resp. 4 for 2 resp. 4 bpp surfaces.