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FULLPIPE: Implement sceneHandler11_swing0()/swing2()
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sev- committed Dec 27, 2013
1 parent a702464 commit 2136644
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Showing 2 changed files with 27 additions and 10 deletions.
1 change: 1 addition & 0 deletions engines/fullpipe/constants.h
Expand Up @@ -504,6 +504,7 @@ namespace Fullpipe {
#define MV_KCH_START 1121
#define MV_MAN11_SWING_0 1109
#define MV_MAN11_SWING_1 1111
#define MV_MAN11_SWING_2 1112
#define PIC_SC11_HINT 5170
#define QU_SC11_MANFALL 3017
#define QU_SC11_PUTBOOT1 2709
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36 changes: 26 additions & 10 deletions engines/fullpipe/scenes/scene11.cpp
Expand Up @@ -252,11 +252,19 @@ void sceneHandler11_sub01() {
warning("STUB: sceneHandler11_sub01()");
}

void sceneHandler11_sub02() {
warning("STUB: sceneHandler11_sub02()");
void sceneHandler11_swing0() {
g_vars->scene11_dudeOnSwing->_statics = g_vars->scene11_dudeOnSwing->getStaticsById(ST_MAN11_EMPTY);
g_vars->scene11_dudeOnSwing->_movement = 0;
g_vars->scene11_dudeOnSwing->show1(690, 215, MV_MAN11_SWING_0, 0);
g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_0, 0, -1);
g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex);

g_vars->scene11_var17 = 0;
g_vars->scene11_var23 = 45;
g_vars->scene11_var09 = 1.0;
}

void sceneHandler11_sub03() {
void sceneHandler11_swing1() {
g_vars->scene11_dudeOnSwing->_statics = g_vars->scene11_dudeOnSwing->getStaticsById(ST_MAN11_EMPTY);
g_vars->scene11_dudeOnSwing->_movement = 0;
g_vars->scene11_dudeOnSwing->show1(690, 215, MV_MAN11_SWING_1, 0);
Expand All @@ -268,8 +276,16 @@ void sceneHandler11_sub03() {
g_vars->scene11_var09 = -(fabs(g_vars->scene11_var08) * 0.075 + 0.12);
}

void sceneHandler11_sub04() {
warning("STUB: sceneHandler11_sub04()");
void sceneHandler11_swing2() {
g_vars->scene11_dudeOnSwing->_statics = g_vars->scene11_dudeOnSwing->getStaticsById(ST_MAN11_EMPTY);
g_vars->scene11_dudeOnSwing->_movement = 0;
g_vars->scene11_dudeOnSwing->show1(690, 215, MV_MAN11_SWING_2, 0);
g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_2, 0, -1);
g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(g_vars->scene11_dudeOnSwing->_movement->_currDynamicPhaseIndex);

g_vars->scene11_var17 = 2;
g_vars->scene11_var23 = 48;
g_vars->scene11_var09 = fabs(g_vars->scene11_var08) * 0.075 + 0.12;
}

void sceneHandler11_sub05() {
Expand Down Expand Up @@ -401,7 +417,7 @@ int sceneHandler11(ExCommand *cmd) {

if (g_vars->scene11_var16 <= 0 || g_vars->scene11_var15 - g_vars->scene11_var16 <= 72) {
} else {
sceneHandler11_sub02();
sceneHandler11_swing0();
g_vars->scene11_var18 = 0;
g_vars->scene11_var16 = 0;
}
Expand Down Expand Up @@ -440,14 +456,14 @@ int sceneHandler11(ExCommand *cmd) {

if (g_vars->scene11_var18 == 1) {
if (!g_vars->scene11_var17)
sceneHandler11_sub03();
sceneHandler11_swing1();
else
sceneHandler11_sub02();
sceneHandler11_swing0();
} else if (g_vars->scene11_var18 == 2) {
if (!g_vars->scene11_var17)
sceneHandler11_sub04();
sceneHandler11_swing2();
else
sceneHandler11_sub02();
sceneHandler11_swing0();
}

g_vars->scene11_var16 = g_vars->scene11_var15;
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