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ZVISION: Add call of inventory cycling for Nemesis
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Marisa-Chan committed Nov 12, 2014
1 parent 418b5f6 commit 2d7af4b
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion engines/zvision/core/events.cpp
Expand Up @@ -168,7 +168,9 @@ void ZVision::processEvents() {
case Common::EVENT_RBUTTONDOWN:
_cursorManager->cursorDown(true);
_scriptManager->setStateValue(StateKey_RMouse, 1);
// TODO: Inventory logic

if (getGameId() == GID_NEMESIS)
_scriptManager->invertory_cycle();
break;

case Common::EVENT_RBUTTONUP:
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