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DM: More renaming and refactoring in InventoryMan
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Strangerke committed Sep 3, 2016
1 parent d059a1c commit 2fec224
Showing 1 changed file with 74 additions and 85 deletions.
159 changes: 74 additions & 85 deletions engines/dm/inventory.cpp
Expand Up @@ -786,105 +786,95 @@ void InventoryMan::setDungeonViewPalette() {
}

void InventoryMan::decreaseTorchesLightPower() {
bool L1048_B_TorchChargeCountChanged = false;
int16 L1046_i_ChampionCount = _vm->_championMan->_partyChampionCount;
if (_vm->_championMan->_candidateChampionOrdinal) {
L1046_i_ChampionCount--;
}
Champion *L1050_ps_Champion = _vm->_championMan->_champions;
while (L1046_i_ChampionCount--) {
int16 L1047_i_SlotIndex = k1_ChampionSlotActionHand + 1;
while (L1047_i_SlotIndex--) {
int16 L1049_i_IconIndex = _vm->_objectMan->getIconIndex(L1050_ps_Champion->_slots[L1047_i_SlotIndex]);
if ((L1049_i_IconIndex >= k4_IconIndiceWeaponTorchUnlit) && (L1049_i_IconIndex <= k7_IconIndiceWeaponTorchLit)) {
Weapon *L1051_ps_Weapon = (Weapon *)_vm->_dungeonMan->getThingData(L1050_ps_Champion->_slots[L1047_i_SlotIndex]);
if (L1051_ps_Weapon->getChargeCount()) {
if (L1051_ps_Weapon->setChargeCount(L1051_ps_Weapon->getChargeCount() - 1) == 0) {
L1051_ps_Weapon->setDoNotDiscard(false);
bool torchChargeCountChanged = false;
int16 championCount = _vm->_championMan->_partyChampionCount;
if (_vm->_championMan->_candidateChampionOrdinal)
championCount--;

Champion *curChampion = _vm->_championMan->_champions;
while (championCount--) {
int16 slotIndex = k1_ChampionSlotActionHand + 1;
while (slotIndex--) {
int16 iconIndex = _vm->_objectMan->getIconIndex(curChampion->_slots[slotIndex]);
if ((iconIndex >= k4_IconIndiceWeaponTorchUnlit) && (iconIndex <= k7_IconIndiceWeaponTorchLit)) {
Weapon *curWeapon = (Weapon *)_vm->_dungeonMan->getThingData(curChampion->_slots[slotIndex]);
if (curWeapon->getChargeCount()) {
if (curWeapon->setChargeCount(curWeapon->getChargeCount() - 1) == 0) {
curWeapon->setDoNotDiscard(false);
}
L1048_B_TorchChargeCountChanged = true;
torchChargeCountChanged = true;
}
}
}
L1050_ps_Champion++;
curChampion++;
}
if (L1048_B_TorchChargeCountChanged) {

if (torchChargeCountChanged) {
setDungeonViewPalette();
_vm->_championMan->drawChangedObjectIcons();
}
}

void InventoryMan::drawChampionSkillsAndStatistics() {
static const char* statisticNamesEN[7] = {"L", "STRENGTH", "DEXTERITY", "WISDOM", "VITALITY", "ANTI-MAGIC", "ANTI-FIRE"};
static const char* statisticNamesDE[7] = {"L", "STAERKE", "FLINKHEIT", "WEISHEIT", "VITALITAET", "ANTI-MAGIE", "ANTI-FEUER"};
static const char* statisticNamesFR[7] = {"L", "FORCE", "DEXTERITE", "SAGESSE", "VITALITE", "ANTI-MAGIE", "ANTI-FEU"};

const char **statisticNames;

uint16 L1090_ui_Multiple;
#define AL1090_ui_SkillIndex L1090_ui_Multiple
#define AL1090_ui_StatisticIndex L1090_ui_Multiple
int16 L1091_i_Y;
int16 L1092_i_Multiple;
#define AL1092_i_SkillLevel L1092_i_Multiple
#define AL1092_i_StatisticCurrentValue L1092_i_Multiple
uint16 L1093_ui_ChampionIndex;
Champion* L1094_ps_Champion;
int16 L1095_i_StatisticColor;
uint16 L1096_ui_StatisticMaximumValue;
char L1097_ac_String[20];

static const char* G0431_apc_StatisticNames_EN_ANY[7] = {"L", "STRENGTH", "DEXTERITY", "WISDOM", "VITALITY", "ANTI-MAGIC", "ANTI-FIRE"};
static const char* G0431_apc_StatisticNames_DE_DEU[7] = {"L", "STAERKE", "FLINKHEIT", "WEISHEIT", "VITALITAET", "ANTI-MAGIE", "ANTI-FEUER"};
static const char* G0431_apc_StatisticNames_FR_FRA[7] = {"L", "FORCE", "DEXTERITE", "SAGESSE", "VITALITE", "ANTI-MAGIE", "ANTI-FEU"};
const char **G0431_apc_StatisticNames;
switch (_vm->getGameLanguage()) { // localized
case Common::DE_DEU:
statisticNames = statisticNamesDE;
break;
case Common::FR_FRA:
statisticNames = statisticNamesFR;
break;
default:
case Common::EN_ANY: G0431_apc_StatisticNames = G0431_apc_StatisticNames_EN_ANY; break;
case Common::DE_DEU: G0431_apc_StatisticNames = G0431_apc_StatisticNames_DE_DEU; break;
case Common::FR_FRA: G0431_apc_StatisticNames = G0431_apc_StatisticNames_FR_FRA; break;
statisticNames = statisticNamesEN;
break;
}

closeChest();
L1094_ps_Champion = &_vm->_championMan->_champions[L1093_ui_ChampionIndex = _vm->ordinalToIndex(_inventoryChampionOrdinal)];
uint16 championIndex = _vm->ordinalToIndex(_inventoryChampionOrdinal);
Champion *curChampion = &_vm->_championMan->_champions[championIndex];
_vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k20_PanelEmptyIndice), _boxPanel, k72_byteWidth, k8_ColorRed, 73);
L1091_i_Y = 58;
for (AL1090_ui_SkillIndex = k0_ChampionSkillFighter; AL1090_ui_SkillIndex <= k3_ChampionSkillWizard; AL1090_ui_SkillIndex++) {
AL1092_i_SkillLevel = MIN((uint16)16, _vm->_championMan->getSkillLevel(L1093_ui_ChampionIndex, AL1090_ui_SkillIndex | k0x8000_IgnoreTemporaryExperience));
if (AL1092_i_SkillLevel == 1)
int16 textPosY = 58;
for (uint16 idx = k0_ChampionSkillFighter; idx <= k3_ChampionSkillWizard; idx++) {
int16 skillLevel = MIN((uint16)16, _vm->_championMan->getSkillLevel(championIndex, idx | k0x8000_IgnoreTemporaryExperience));
if (skillLevel == 1)
continue;

Common::String displayString;

switch (_vm->getGameLanguage()) { // localized
default:
case Common::EN_ANY:
case Common::DE_DEU: // english and german versions are the same
strcpy(L1097_ac_String, _skillLevelNames[AL1092_i_SkillLevel - 2]);
strcat(L1097_ac_String, " ");
strcat(L1097_ac_String, _vm->_championMan->_baseSkillName[AL1090_ui_SkillIndex]);
break;
case Common::FR_FRA:
strcat(L1097_ac_String, _vm->_championMan->_baseSkillName[AL1090_ui_SkillIndex]);
strcat(L1097_ac_String, " ");
strcpy(L1097_ac_String, _skillLevelNames[AL1092_i_SkillLevel - 2]);
// Fix original bug: Due to a copy&paste error, the string was concatenate then overwritten be the last part
displayString = Common::String::format("%s %s", _vm->_championMan->_baseSkillName[idx], _skillLevelNames[skillLevel - 2]);
break;
default: // English and German versions are built the same way
displayString = Common::String::format("%s %s", _skillLevelNames[skillLevel - 2], _vm->_championMan->_baseSkillName[idx]);
break;
}
_vm->_textMan->printToViewport(108, L1091_i_Y, k13_ColorLightestGray, L1097_ac_String);
L1091_i_Y += 7;
_vm->_textMan->printToViewport(108, textPosY, k13_ColorLightestGray, displayString.c_str());
textPosY += 7;
}
L1091_i_Y = 86;
for (AL1090_ui_StatisticIndex = k1_ChampionStatStrength; AL1090_ui_StatisticIndex <= k6_ChampionStatAntifire; AL1090_ui_StatisticIndex++) {
_vm->_textMan->printToViewport(108, L1091_i_Y, k13_ColorLightestGray, G0431_apc_StatisticNames[AL1090_ui_StatisticIndex]);
AL1092_i_StatisticCurrentValue = L1094_ps_Champion->_statistics[AL1090_ui_StatisticIndex][k1_ChampionStatCurrent];
L1096_ui_StatisticMaximumValue = L1094_ps_Champion->_statistics[AL1090_ui_StatisticIndex][k0_ChampionStatMaximum];
if (AL1092_i_StatisticCurrentValue < L1096_ui_StatisticMaximumValue) {
L1095_i_StatisticColor = k8_ColorRed;
} else {
if (AL1092_i_StatisticCurrentValue > L1096_ui_StatisticMaximumValue) {
L1095_i_StatisticColor = k7_ColorLightGreen;
} else {
L1095_i_StatisticColor = k13_ColorLightestGray;
}
}
_vm->_textMan->printToViewport(174, L1091_i_Y, (Color)L1095_i_StatisticColor, _vm->_championMan->getStringFromInteger(AL1092_i_StatisticCurrentValue, true, 3).c_str());
strcpy(L1097_ac_String, "/");
strcat(L1097_ac_String, _vm->_championMan->getStringFromInteger(L1096_ui_StatisticMaximumValue, true, 3).c_str());
_vm->_textMan->printToViewport(192, L1091_i_Y, k13_ColorLightestGray, L1097_ac_String);
L1091_i_Y += 7;
textPosY = 86;
for (uint16 idx = k1_ChampionStatStrength; idx <= k6_ChampionStatAntifire; idx++) {
_vm->_textMan->printToViewport(108, textPosY, k13_ColorLightestGray, statisticNames[idx]);
int16 statisticCurrentValue = curChampion->_statistics[idx][k1_ChampionStatCurrent];
uint16 statisticMaximumValue = curChampion->_statistics[idx][k0_ChampionStatMaximum];
int16 statisticColor;
if (statisticCurrentValue < statisticMaximumValue)
statisticColor = k8_ColorRed;
else if (statisticCurrentValue > statisticMaximumValue)
statisticColor = k7_ColorLightGreen;
else
statisticColor = k13_ColorLightestGray;

_vm->_textMan->printToViewport(174, textPosY, (Color)statisticColor, _vm->_championMan->getStringFromInteger(statisticCurrentValue, true, 3).c_str());
Common::String displayString = "/" + _vm->_championMan->getStringFromInteger(statisticMaximumValue, true, 3);
_vm->_textMan->printToViewport(192, textPosY, k13_ColorLightestGray, displayString.c_str());
textPosY += 7;
}
}

Expand All @@ -898,14 +888,13 @@ void InventoryMan::drawStopPressingMouth() {
}

void InventoryMan::drawStopPressingEye() {
Thing L1100_T_LeaderHandObject;

drawIconToViewport(k202_IconIndiceEyeNotLooking, 12, 13);
drawPanel();
_vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
if ((L1100_T_LeaderHandObject = _vm->_championMan->_leaderHandObject) != Thing::_none) {
_vm->_objectMan->drawLeaderObjectName(L1100_T_LeaderHandObject);
}
Thing leaderHandObject = _vm->_championMan->_leaderHandObject;
if (leaderHandObject != Thing::_none)
_vm->_objectMan->drawLeaderObjectName(leaderHandObject);

_vm->_eventMan->showMouse();
_vm->_eventMan->showMouse();
_vm->_eventMan->showMouse();
Expand Down Expand Up @@ -943,9 +932,9 @@ void InventoryMan::clickOnMouth() {


if (_vm->_championMan->_leaderEmptyHanded) {
if (_panelContent == k0_PanelContentFoodWaterPoisoned) {
if (_panelContent == k0_PanelContentFoodWaterPoisoned)
return;
}

_vm->_eventMan->_ignoreMouseMovements = true;
_vm->_pressingMouth = true;
if (!_vm->_eventMan->isMouseButtonDown(k1_LeftMouseButton)) {
Expand All @@ -960,14 +949,14 @@ void InventoryMan::clickOnMouth() {
}
return;
}
if (_vm->_championMan->_candidateChampionOrdinal) {

if (_vm->_championMan->_candidateChampionOrdinal)
return;
}

L1078_T_Thing = _vm->_championMan->_leaderHandObject;
if (!getFlag(_vm->_dungeonMan->_objectInfos[_vm->_dungeonMan->getObjectInfoIndex(L1078_T_Thing)]._allowedSlots, k0x0001_ObjectAllowedSlotMouth)) {
if (!getFlag(_vm->_dungeonMan->_objectInfos[_vm->_dungeonMan->getObjectInfoIndex(L1078_T_Thing)]._allowedSlots, k0x0001_ObjectAllowedSlotMouth))
return;
}

L1079_ui_IconIndex = _vm->_objectMan->getIconIndex(L1078_T_Thing);
AL1088_ui_ThingType = L1078_T_Thing.getType();
L1089_ui_Weight = _vm->_dungeonMan->getObjectWeight(L1078_T_Thing);
Expand Down

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